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XenoMask

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Everything posted by XenoMask

  1. Gotta admit that I find game more a lot more frustrating than original XCOM on strategic level <_< Its really really punishing and its really easy to go bankrupt too soon especially since you have to really fast spread out bases to prevent funding level from dropping in other countries. I'm not even sure if its feasible to start from other places than europe since europe has most amount of countries you can cover with single radar, but thats because I have been bit afraid to try other places first. Heck, game is actually bit more frustrating than original XCOM on tactical layer as well since computer is actually pretty smart. I mean, rookies in this game are much better shots than one in the original xcom, but to counter that aliens seem to be much more effective at killing if you play badly... In original xcom most of early difficulty comes from reaction fire in dark spaces and rookies missing all the time, but if you get close to aliens, they are pretty much toast since they die really easily from one hit early on. But in this game aliens are sturdier and difficulty doesn't come from blind reaction fire, its because computer actually knows what to do once it spots you In otherwords, this is really unforgiving game <_< Even the normal difficulty can become hard on late stage of invasion. Then again, I was playing the version where tank killing zombie created two reapers... I personally like hard games even if I'm doing badly, but I have to admit that this is hardest XCOM type game I've played yet. And yes, I'm including Terror from the deep. That game is hard because its basically remix of first game with everything made harder, but I don't think it compares to this... In Terror from the deep, if I play badly, I can survive first few missions fine enough, in Xenonauts if I play badly, my whole squad is dead in first three missions. So yeah, in other words... I'd say that original XCOM is actually more "fun" game than this one in terms of difficulty <_< I mean, I guess its partly because original xcom did have the part where if you managed to survive it, rest of the game was a cake while in Xenonauts you always have to be in your toes since aliens get a lot stronger during course of the game... Its pretty stressful. Original XCOM and 2012 had the inverted difficulty curve where game is hardest at beginning and once you get good equipment it got easier, in 2012 it just got a LOT more easier than the first game. So yeah, I'd completely understand why some XCOM type game fans might not get into Xenonauts, I do like hard games so I'm fine with it, but Xenonauts is notably harder if you ask me Note: Of course, original XCOM was also fun because of stuff like ridicolously powerful grenades. Seriously, those things went really big boom. It was really fun blowing stuff up in that game. Cyberdiscs also went in glorious boom... Plus incendiaries! Fun to burn stuff even though fire isn't that effective. Ah the ridiculously cool weapons in original...
  2. Nah, criticism is always allowed, constructive criticism is preferable option when possible.. Besides, how would you suggest I'd give constructive criticism on this considering my opinions? Thats technically false advertising considering that this mod isn't THAT offensive People might expect armor bikinis!
  3. Huh, I see... Interesting. Thats quite lots of work Just to ask, what are you planning to use for predator?
  4. Eh, I don't think you need to delete this conversation.*shrugs* But you'll do that if you want to. Anyway, I never thought that default game female soldiers looked manly <_< Which is why I find it odd that you think they look so manly manbearzombie. Also, criticism should be always allowed, I shouldn't be told that I can't tell my opinion in case someone's feelings' get hurt. Besides, worst thing I said about this mod is that I find it "shameless", worse things I said were aimed at Dizzle's statement. Also, mods involving female characters are way more common than male attractiveness ones. Trust me, I do know that, I was actually trying to find good mods(I ended up learning that quest mods are really rare <_< Most of mods that aren't "Let's make female characters more attractive" are just armor mods. And quite lots of those are like "Skeleton bikini" or other really revealing ones when they aren't just plain cool ones) in Nexus only to notice that majority of them are really really offensive. Heck, the cheesecake mod by itself isn't a problem, problem is when it becomes a trend. If there was just one such mod for each game on nexus, I couldn't even notice it, but since there are so many of them... Racistic ones really made me sick though...
  5. Ah, so THATS why its called "gaming" faces/bodies, because they are literally from other games. I thought it was to imitate general generic style common in many games <_< Like, check all female soldier art in almost all multiplayer fpses and whatsnot. They aren't really far off from that. Pose might not be as blatant, but armor is pretty much in same style. Which is understandable since you just said you edited them from different armors from other games, I at first thought they were completely original except for the faces. I guess i should pay more attention
  6. Hetkinen, molemmat niist jätkist jotka on tekemäs tän so sorttisia modeja on myöskin Suomalaisia? Huh. Funny coincidence. *to everyone who don't understand that sentence, I'm just amused by amount of Finns here in this kind of mod threads ;p* Anyway, I'd probably be waving my pitchforks and torches if not for the fact it also applies to male soldiers That being an exaggeration of course, Skitso there has his feelings hurt apparently, but I honestly don't care that much. His mod isn't that offensive, but its(well, I guess this one is partly as well since it started out like that, but whatever) part of a trend I don't like. BTW, isn't that Jill Valentine? One soldier's face looks kinda like Kaidan from ME unless I'm mistaken. Are there other face references I haven't noticed?
  7. Suuure, let's import drama from other thread Did that make you feel better?*pats Skitso* But hey, at least hes completely right. This is what women look like in gaming industry sadly. Though as criticism I'd have to complain about male soldier not having action hero pose. Because seriously, while you are right about women looking like that in gaming media, you haven't done enough good job with male soldier's pose. Face does fit though. If nothing else, you should add a gun to male soldier's picture. But yeah, I recommend that you take more inspiration from fps and other games with 30 something year old male white protagonists and make male soldier pose more like that. Otherwise I call bull on name of this mod if its just to make female soldiers pose differently. Edit: Ah, noticed that on later images you gave the guys' same pose as female soldiers. Okay, thats hilarious so I approve that. Thanks for making the poses same even if its not common to see male characters pose like that in games! Nah let me fix that, thanks for making the pose same especially since thats not common!
  8. Ah wait, you are thinking my "This is wrong on so many levels" was referring to the mod? Nah, that was referring to dizzle's statement about women looking like men in default game. And you can't say that mod which's purpose is to make women have clearer buxom, notable waist and "different" pants ISN'T shameless by default
  9. Ah wait, you are thinking my "This is wrong on so many levels" was referring to the mod? Nah, that was referring to dizzle's statement about women looking like men. And you can't say that mod which's purpose is to make women have clearer buxom ISN'T shameless
  10. Yeah, I've been wondering about its phallicness myself But ya are repressing my freedom of the speech D: Besides, I'd like to add that I still don't get why you are offended by someone else being offended, but I guess I have to point it out that I don't think you are creepy for making this mod. Creepy mod =/= creepy modder. From what I see, you did this because you'd thought it would be funny. I just don't like this trend of mods so I don't find it very amusing. I was just checking though completed mods and I noticed "Femonauts? Huh I wonder what that is- Oh." and felt need to post my first reaction. Only way I'd have found this you personally creepy would have been if 1) You'd have include a comment about "improving" female characters and about how this is much better than vanilla game in fashion that shows you are totally being serious 2) You'd removed all faces that are "unattractive" in your opinion 3) You'd have changed skin color lighter for non white people. Seriously, frick racist and "This is what I think female characters should look like" mods <_< I don't like using Nexus anymore because quite a lot of mods there are like that...
  11. You are offended by me being offended? Well, thats just silly. Excuse me for being offended that apparently every darn game with female characters in them has to have mods that "improve" female characters to be more "attractive" or "feminine" even in context where it doesn't make sense. I'd have never even thought of someone getting idea to do that in this type of game. I'm tired of the fact that is a thing. Sure you are allowed to do whatever you want, but I'm still allowed to show my opinion. And that comment "This mod is as creepy as you are being hypocritical"? What does that even mean? You can't say that this mod isn't creepy at all just because it isn't explicit. Its a subjective opinion, so you are saying that by objective standards this mod isn't creepy? Since by your logic, I find these types of mods to be creepy so apparently I am as hypocritical as... Yeah, I can't exactly see how I'm being hypocritical here so I can't begin to figure out that sentence. Its kinda amazing how apparently only positive opinions are allowed, someone makes negative one and suddenly everyone is jumps to defense. And apparently creating accounts(or rather making their first post ever) JUST to comment on it. And a lot of paragraphs to the boot. People, Skitso has done a lot of awesome mods, but that doesn't mean people aren't allowed to express negative opinions on one of them Just because you don't find anything wrong with it doesn't mean that everyone has to agree with your opinion
  12. Aye, more people should see that video before making asshole-ish comments like Dizzle did just now
  13. I guess it made game too easy because you can just get army of sergeants or something? Still I think they should have kept something like that in the game. Maybe have the training building increase rank of soldiers you recruit like having training building gives you corporals instead and after base upgrade gives soldiers above that?*shrugs*
  14. Edit: Ah frick, post made in wrong thread Anyway, yeah, game is awesome. Not perfect, it shares some problems with original XCOM while amplifying some of them(for example, while rookies aren't as crappy shots, due to fact that AI in Xenonauts is better than in XCOM... Yeah, it hurts even worse if all of high ranking soldiers die and you have to use squad of privates)
  15. I mean, I might be remembering wrong, but I remember over year or two ago hearing that we were eventually going to have a thing in this game where recruits you hire start at higher rank when you are far enough in the game <_< I guess thats not the case since everyone starts out as private and after everyone high ranked died last time I haven't been able to keep anyone alive for longer than one mission. (I have literally done all research except praetorian interrogation(yeah, my first battleship mission had dead praetorian from the start. Oh joy. Only time I won battleship mission so far since my team hadn't gotten all killed yet) and I've been stuck for lack of money for while xP Since I'm at the point where ufos are starting to overwhelm me so even though I have pretty okay defense, I'm starting to be in debt after upkeep costs catches up. Should have invested in more marauders earlier I suppose. But yeah, I kinda keep losing almost all of my soldiers before reaching live praetorian on battleship and I can't defeat it and its guards with few people left.) Yeah, I suck at strategy games I admit that I probably have to start this playthrough over since this is being annoying and frustrating(since I'm basically just for easy ufo kills to get money to manufacture gear and hope funding nations don't drop down the funding further. I was doing well before aliens started out sending basically only the battleships... Since only marauders are fast enough to catch them and I have only two of them one each in two of my three bases) and learn to have better backup in case of Total Party Kill and remember to have more marauders at each base earlier... Anyway, do I remember this wrong or was it changed because it made game not enough XCOM-y or something? Was there supposed to be mechanic like that or not? It'd certainly make things less frustrating in late game if recruits started out as corporals at least, though I suppose it doesn't really matter since people like me who are stupid enough to have all high ranking soldiers die in one missions aren't going to do well until we learn to not put all eggs in one basket <_<
  16. I'd have assumed that items getting destroyed during mission definitely gets rid of them so this isn't about that... I've noticed that sometimes when mission fails I lose majority of armor and equipment soldiers had instead of everything and sometimes they don't seem to lose much at all. Is there some kind of mechanic where like 1/3(or none) of equipment is recovered after mission failure? I'd have first assumed that this would be like first xcom where you lose everything if you fail, but it seems I don't lose everything always?
  17. Well, you DO get crap like steam profile wallpapers and emoticons for crafting badges and some of them DO have nice artwork. Though honestly, they only get sold because gamers happen to be sort of people who like collecting crap. Seriously, I don't get collectible trading cards in real life either, I get trading card games since at least you can play those, but cards which exists just to collect them?... Yeah, don't get why someone would want piece of cardboard with baseball player or some crap like that
  18. So let's see, scientist guy gets head visor over time, engineer guy gets fancy welding protection thing(I have no idea what those are called) over time, military guy gets prosthetic arm over the time, storage guy... Stays the same forever. Makes sense, hes just the guy who smokes and reads newspaper, but I still find that amusing for some reason Oh, and I gotta say that head scientist's tone makes research entries entertaining to read. So props on that
  19. ...*face palm* This is so wrong on so many levels This mod is shameless I guess I've seen more offensive crap though, this is least offensive of all this type of mods I've seen... Dragon Age mods for example...*shudder* Those aren't just sexist, they tend to be rather racist as well <_<
  20. Oh, so there isn't even "Commander, we researched on the psionics, but turns out that humans can't do it. Sorry!" type of research? Ok...
  21. So I stunned a lot of caesans, non combatants, guards, psions, etc... But only guard was taken and psion was "destroyed". So umm, I know you can't use psionics in this game, but I assumed there was at least a research for it. Or do you need to research something else before you can attempt to research psionics by capturing a psionic alien? Why did only the guard get brought to interrogation?
  22. Vehicle stat screen has amount of kills listed, but it doesn't seem to go up despite the fact I have used them to kill enemies
  23. Problem with 8 maps for each is that it makes it possible that you have seen all map variants before reaching corvette meaning that when you reach corvette you are like "Oh, its same map but ship is different" making the maps for new ships feeling less new and unique.
  24. Weren't those ufos so large that when devs were planning to include them, they were considering only having mission inside the ufo mission without breaching the ufo? In which case, couldn't you just use alien base stuff to create unique maps for them?
  25. I hated aliens being able to use psionics without anyone seeing you in original xcom and I dislike it here too xP Cause its annoying to hear the psionic sound effect every turn or two plus its annoying when you have only one soldiers left who is trying to run to the transport
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