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IRGhost

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Everything posted by IRGhost

  1. i had a soldier with batons in both hands and a sniper rifle in her backpack. Upon seeing an enemy i switched to the sniper rifle by dragging one baton to the rifle and placing the rifle in the right hand, the baton in her left hand disapeared. She also had a medpack in the backpack, but nothing was dropped to the ground...
  2. If i fill up a soldiers inventory so their TU = 0 the soldier can still fire their primary weapon (No cost of TU), but cannot reload or throw grenades.
  3. OR maybe a tool to change the behavior of soldier during reaction fire f.ex if my soldier has 35 ap and needs 19 ap for a snapshot and 29 for a fully aimed shot then he should kneel (unless there is an obstacle or something to ruin the shot if kneeled) but then again if he's 2 spaces from a door and an enemy appears with not less than 33% chance to hit and he has 45 ap it's ok not to go prone and just use burst fire.... actually i think there's a LOT of programming right there....
  4. i got this one too with screenshots... a soldier with rocket launcher and some rockets weren't able to move at all... checking him when i returned from mission he had -17 ap.... no wonder he couldn't move he must have been lying on his back like a turtle
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