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Charon

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Everything posted by Charon

  1. Can you look into the chronic if there is anything Xenonauts related ? Alternatively send me the folder where you start the game from.
  2. I need your OS, your platform and your modloader.
  3. He did. He did everything from A to Z . So all props to him. Everything and more will be in the upcoming XCE version 0.35 . @Solver
  4. There isnt: Infiltrator and Ghost ability - the Infiltrator ability gets split into 2 different abilities. The Infiltrator ability will mark units as friendlies on the map, indistinguishable from other friendly units and wont trigger reaction fire - civilian hosts for now. The Ghost ability marks units as props on the map, indistinguishable from other props, but they trigger reaction fire upon moving ( "Sir, i saw that box moving, so i shot" ) - facehuggers, robodog and reaperboxes for now I asked for something ?
  5. Well done, lets see how you will be able to tell them apart when there isnt a white text asking you to look for one #XCE0.35 .
  6. Which would beg the questions why not simply using 2 hmg shots is always the better variant since the AOE of the hmg projectile travel path is limiteless superior to the small area of the flashbang. The answer to that would be that everybody can carry grenades, while not everybody carries hmg. All in all the flashbangs are a bit lackluster though, as there is a fine line between useless and OP, and the flashbang walks the line desperately.
  7. @a23s4a 1, Yes 2, You just need more shredding damage, miniguns and carbines/shotguns do good, at melee range. 3, I need some visual conformation.
  8. @dalo #Feedback Well, most of your problems already originated from not properly installing the game, and as a result an out of date easy airgame messed up your airgame pretty hard. #kneeling I would rather say high cost, high effect is better than no cost no effect. If something doesnt do anything why spend time on it, if kneeling isnt worth why even do it ? #antimatter weapons Antimatter weapons have been revised but since we wanted to give the player the chance to keep savegame compability we refrained from adding the updated researches.xml. The next version will have an appropriate antimatter tech tree, in regard to its strenght. > In theory caesan shield rewards flanking, in practice caesan just turn his face to the flanker make me save no damage either case. I could better off forget about the mechanic and attack him head on, unless I could sandwish him or able to one hit kill which never happen. Yes, caesan are frail as a squish they need their shield. Having a shield still rewards for tactical gameplay like splitting your squad and is heavily OP in close quarters situations like base attacks. > Fighting against andron isn’t fun or rewarding , they doesn’t feature specialists to capture, will destroy loots on transform, Andron units give you access to most armours. Thats pretty rewarding and necessary. Beyond that they give the most resources of all races. Loot gets added back with the unit they transform in. Once you killed the transformed unit you get everything. > What’s the position of predator armor? It has no TU reduction for firing, no singularity cannon to equip and has reflex penalty. Shield unit would tank better, wolf armor would shot faster, and heavy weapon already come with reaction penalty. The Exoskelet Class armour has its niche as a highly armoured tank, with strenght settings abilties, acting as your main mule with heavy fire support/suppression capabilities. Ontop of that they are good rooky armours as they increase survivability and makes them able to carry a lot depending on tech armour without any prior training. They also increase hp, which is arguably the most important stats to run a successful Xenonauts Opertation. I think the point of the predator armour will go right above your head if you savescum. With the power of savescumming, who needs hp, survivabiltiy or rookies ? Like aint nobody got time for that. #Endgame Hasnt been done yet. [BUG]s I couldnt find the research since there dont seem to be anything wrong with it. Fixed the (VV.)SINGULARROCKET one Normal Xenoqueen host should be able to spawn a normal queen. Facehugger Hosts for queens and praetors can indeed be killed before they hatch a full grown queen, as this is the intended mechanic. Pathfinding is the same as in xce, but in X-Division they are a lot of more clouds around What sort button ? I appreciate your feedback and this is just my feedback to yours . If you played through the whole game you must have enjoyed it a bit, , and writing angry reviews is mostly because somebody really cares about something. Thank you for the bug report, we will try to implement everything we find. A lot of your feedback also concerns the Xpedia and advice. I think you are on point with your feedback, but if nobody is writing the Xpedia from A to Z, nobody will have one to read.
  9. @dalo You cannot activate Easy Airgame anymore, only No airgame. Delete Easy Airgame and activate No airgame.
  10. Please make a screenshot of your modloader, if you can help it.
  11. @dalo Can you tell me what version of X-Division you were playing + a screenshot of your modloader ?
  12. @mohosillo Its totally fine if you write such exploits on the forum. WE WANT TO KNOW ! Marandor is right in the prospect that you shouldnt advocate this kind of playstyle, but nobody is going to dig through 84 forum pages just to discover exploits for the game, so the forum is definitely the right place to talk about it. @Marandor1 Its right that you want to tell players not to use exploits for a regular playthrough. Thank you for that. However, the forum is definitely the place to talk about everything X-Division related, including exploits, as it does not see such a visibility as a playthrough.
  13. @JoshT Are you still around ? Do you want to feed the latest research tree into your setup ?
  14. @Rodmar18 May i blurt in for a moment here ? Xenonauts runs fine on linux. XCE is NOT meant be played on anything else than a windows generated environment. Playing linux through the native steam client is beyond comparable. Its basically use Wine or go home. As far as i heard it runs fine on Wine with some small issues, smaller than unreadable fonts.
  15. https://www.reddit.com/r/Xenonauts/comments/7u47d1/new_xdivision_0995_and_new_community_edition_035/
  16. @Solver The modloader of the OP is so messed up that i didnt even bother to answer. 1. Dont put the base mod ontop of other things, ofcourse it doesnt work if "X:E Base Mod" doesnt have the lowest priority 2. You cant activate Furis and Armoured Assault at the same time. Apart from not even knowing if they still work they definitely dont work together. For reference, this is how a functioning mod loader should look like, minus X-Division stuff:
  17. @Solver You are my sunshine, my only sunshine You make me happy, when days are grey You never know dear, how much i love you Please dont take my Community Edition away
  18. I´ve updated the installation description with your feedback. Keep it up .
  19. uhm ... it shouldnt soft break the game. But it could hard break the game, which you will immediately see. Nobody can really answer that question, in case of doubt start new. I would also say you dont need to reinstall everything, since only base files are missing, but who knows. So if you dont immediatelly see something broken it should work, but no guarantee.
  20. You need 1.65 as the base vanilla version. Look at the title, it says [1.65/X.CE V0.34.3] X-Division 0.99 Beta .
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