Larry Burstyn

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About Larry Burstyn

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  • Birthday 07/20/1945


  • Location
    Cornville AZ
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  1. During my play thru I had a experience that I don't understand....apparently firing over a crouch soldier is not allowed in X2...was in X1. I killed one of my soldiers when my MG'er fired "over" the man in front of him--he was standing up and the soldier in front was kneeling.
  2. Humm...having trouble spelling things this morning. Tried the grenades and managed to kill my own soldiers as they seem unable to throw the grenades over the small rocks in front of them.
  3. Possible bug report. When I get the results of the combat the faces are missing. There is an outline on where the faces are suppose to be but no faces. It seems that I hits more often when the hit chances are low than when they are high??
  4. Okay, here's my report. Successfully knock out a Sebillion (spelling?) with a stun baton. Interesting every time I hit him I got stun damage and resist at the same time...perhaps one was stun and the other health damage? I noticed that no info was given after the mission succeeded except the number of soldier I lost and the number of enemy killed (nothing about capturing). Had a soldier bleed to death because I could not figure out how to use the medic kit another man was carrying. Tried right click, left click, clicked both ways on the kit but still no joy in applying the medic kit to the injured soldier. The soldier using the medic kit had 28 TU remaining so it should have worked. It took several turns for him to die but I just could not figure out how to use the medic kit. Just notice have to use alt+ctl down at same time.
  5. Played several games but noticed I got the same map EVERY time. Is this what I should be getting?
  6. OK? Automated crash reports? Where do I find on to enable? The report box is checked under options but not sure if any report was sent to you. Just finished a game...the only thing different was that I checked auto resolve opportunity fire. I also ran across the enemy one shot kills and firing thru the spaceships walls. In fact the enemy fired thru the wall to one shot kill one of my men while another was standing INSIDE the ship right next to him.
  7. I've been unable to complete one game as the game crashes after a few rounds (it seems related to the number of enemy killed but not sure). No log so no information on what caused the crash. Game crashes to desktop. This started with version 5.1. No save game either.
  8. I deactivated the Ultimate Ambient Sounds mod and have not had a crash since.
  9. I am having crash problems not sure as to why. It's happened when I playing ground battle or strategic portion of turn. Crash is just game stopping. Only way out is to sign off and reboot windows.
  10. My problem is that the rocket carry man can only carry the rocket launcher and maybe two rockets...that's it. Because he is not strong enough to carry anything else. Sometimes they can only carry the rocket launcher. That's with ALL new men. The originals might be able to carry more if they survive enough missions in XDivision which they usually DON'T.
  11. The buttons on the list on messages that indicate a new entry (new message in the forum). Sometimes they are a star and sometimes a circle.
  12. I'll ask here. Since I'm to lazy to start another list. Just curious. Why are some new entry buttons a star and others a circle?
  13. I had the same problem but I killed him with grenades. But if he had been in the far corner my grenades could not have reached him.
  14. Testing version 6. HIDDEN Alien Movement and firing is worst than before. I lose men and never see where the shots are coming from. And so far in this build I have not had a single opportunity fire although the aliens have obviously moved from a previous location to new location and I was not given the opportunity to fire although I had a least two men who covered that area and had plenty of TU's left. The combat screen shows I see enemy but I cannot see them no matter what I do moving the screens to new views.
  15. Okay. Downloaded version 5....color scheme seems all wrong. Way too much yellow. Can hardly see the enemy because they seem to be the same color as the ground. Also when an enemy is under a tree the top of the tree does not disappear so you cannot see the enemy--the target thingy shows up but you cannot tell when you hit except by a sound. The damage done does not stay up long enough to read. Is there a way to slow down the rotation with the keyboard keys.