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Showing content with the highest reputation on 07/24/2019 in all areas

  1. I agree. The general recharging design is probably good, but a 3-shot cell isn't. One more possibility is to delay the recharge - instead of recharging 1 shot per turn, make lasers only recharge if they were not fired in the preceding turn.
    1 point
  2. Eh, I'd advise against making the cells any smaller. If a binary either/or situation (I can use a burst, or I can keep shooting) is forced then the "choice" is lost. I personally believe it's better to encourage people to think it's a good idea to drain the cell rather than force a binary choice on them. I can pretty much predict when X2 goes early access, if the cell is any smaller it will be modded to be made larger.
    1 point
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