Jump to content

Leaderboard

Popular Content

Showing content with the highest reputation on 03/08/2018 in all areas

  1. We are planning to add ultrawide support to the game, yes - a kind member of the community actually sent us his old monitor to test it on. Regarding the Linux stuff - right now I don't really know. We're using Unity this time around so it should theoretically be much easier to natively port to Mac / Linux but we're only going to start looking into those ports when we are in Early Access and gearing up for the final release. Windows PC is by far our largest market and whilst we'd love to support other platforms, right now we're concentrating on making a game that people want to play before we worry about making it available on different platforms The advantage of having a native port via Unity done by the Goldhawk team should be that we have much better control over the support and updates on different distribution services though.
    1 point
  2. Will X2 really need DirectX10-11? I'm currently with DirectX9.0c... I mean, I was always told to upgrade or rise the requirements only if they are useful enough (and used). Problem with Steam and Linux seems to be that most distros will only package what they consider stable applications as a whole, whatever the game you want to play on. The priority given to a gaming platform may also be relatively low. Hence, the result could still be suboptimal even if Goldhawk gave Steam all the balls. But it would be certainly better than doing nothing, though. I would advise Goldhawk to contact the PlayOnLInux team instead, or as well. I believe they know how to harness Wine when properly informed on games' functionality and API usages, and they are as user-friendly as Steam.
    1 point
×
×
  • Create New...