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Showing content with the highest reputation on 01/30/2018 in all areas

  1. have the 1.65V and works like a charm, thx again Charon for the noob assistance! Play on easy and already lost 3 soldiers in the first mission...ohoh!
    1 point
  2. I m all for being able to make the decision to keep or sell. I enjoyed this a lot but then i am a management kind of. I also miss some things, but here just that one: Reshearch to discover hot to use (so you can start to use Alien equipment) until you discover your own way to reproduce it.
    1 point
  3. I do like the idea of recovering objects and choosing whether to keep or sell. Especially with alien weapons and grenades. Even alien power systems and such. I would say the simplest solution would be: If the player can use it in some form (even if not the most ideal way)...give it to them, don't auto sell. If it has no in game function for the player...auto-sell it. I'd suggest the same with alien corpses and captives to be honest. maybe have different alien leaders and commanders have different info, so random lottery of what your interrogation turns up? Or other alien classes to get other info? (Alien engineers, medics, navigators/pilots etc.)
    1 point
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