Thats some good feedback.
The thing i took away as a developer is that if things go perfectly you dont have anything to do.
This is so because atm:
A. You get enough money to build everything anyway, including hiring hords of scientists and being able to sustain enough airplanes to shoot everything from the sky. Once we revised the economy you wont be able to do that anymore., but we are not at at that point atm.
Yes, phase 1 is the most balanced one yet, and you so a more gradually appearance of UFOs. Thats the phase we have been working as the base point until now.
B. If you dont lose anything than ofcourse you are ahead, but imagine a guy who lost a base. We dont want those events to be campaign breaking, you should get a chance to recover from such blows.
If we get the feeling that phases may turn out like a waiting game we have a lot more content waiting, i think the lenght of it is quite good atm, but if we get more feedback like that we have lots and lots of content on standby for that. At least Drages has all this new ideas in his head. So i´d rather fill it with more interesting content until we reach a satisfying level instead of shrinking the game yet.
But we are not at this point yet.