UfoTubby Posted September 10, 2014 Share Posted September 10, 2014 My game is now 1.09 vanilla, XCE 0.28, Skitskos maps, and pure gfx additions like those cool armor pics. From time to time I get missions where the downed UFO is so full of smoke, often on the upper level too, that I hardly can see anything inside. That is on my display, my soldiers still seem to spot aliens normally. But with smoke so thick it's sometimes a pain to find their position to target them. Is this WAD as a result of air combat? Feels pretty overdone... Quote Link to comment Share on other sites More sharing options...
silencer Posted September 10, 2014 Share Posted September 10, 2014 The smoke on upper floor is because the tiles can be updated once spotted by player. Therefor after crashing the upper floor will be on fire until the player reaches UFO. Then the fire turns into smoke. I think using Enhanced Crash sites, might solve your problem, as it changes what gets blown? If not - surely Fire In The Hole makes that the upper floors remain intact by the crash. It incorporates ECS, so you will find more smoke on the outside of the UFO. Quote Link to comment Share on other sites More sharing options...
UfoTubby Posted September 10, 2014 Author Share Posted September 10, 2014 Yeah, sometimes I enter the upper level and it appears to be all in flames, but when I turn my guys around it changes into smoke indeed. Still I could live well without that sort of smoke overkill. I have to check those mods. Thx Quote Link to comment Share on other sites More sharing options...
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