br54 Posted July 14, 2014 Share Posted July 14, 2014 While I was looking through the games content I found a lot of unused items. The DHVRL for example. Is there any way I can activate things like that? I mean it's got an animation for all the units and armors. It would be fun to have another rocket launcher to use. Quote Link to comment Share on other sites More sharing options...
Chefsbrian Posted July 14, 2014 Share Posted July 14, 2014 Well if the animations are all there, you could always take the current rocket launcher in the weapons files, duplicate it, and have the new entry point all of its animations and images to the DHVRL files. Trial and error are your best bet, just back things up and don't be afraid to break things to see "Why" Quote Link to comment Share on other sites More sharing options...
br54 Posted July 14, 2014 Author Share Posted July 14, 2014 What if the DHVRL is in the weapons file? If you scroll all the way down it's under "Unused weapons" It has damage and everything set up for it. Would I just copy and paste it in the active weapons slot? And if so what about the research tab. How would I research it during gameplay? Sorry I'm still new to this. Quote Link to comment Share on other sites More sharing options...
Mikhail Ragulin Posted July 14, 2014 Share Posted July 14, 2014 Follow the handy tutorial link in my signature. Quote Link to comment Share on other sites More sharing options...
br54 Posted July 15, 2014 Author Share Posted July 15, 2014 Thanks Mikhial. I'm having some trouble with this but I'll find a way to work it out. Thanks again! Quote Link to comment Share on other sites More sharing options...
Mikhail Ragulin Posted July 15, 2014 Share Posted July 15, 2014 Thanks Mikhial. I'm having some trouble with this but I'll find a way to work it out. Thanks again! The easiest way will be to treat it as a new weapon, and create new entries. Quote Link to comment Share on other sites More sharing options...
br54 Posted July 18, 2014 Author Share Posted July 18, 2014 What if everything is there? The rocket launcher is in each file you told me to look at. It's in manufacturing researching weapons and ammo. The only thing I can assume is that the research for the rocket launcher was disabled. :\ Should I still treat it as a new weapon? Quote Link to comment Share on other sites More sharing options...
Mikhail Ragulin Posted July 18, 2014 Share Posted July 18, 2014 What if everything is there? The rocket launcher is in each file you told me to look at. It's in manufacturing researching weapons and ammo. The only thing I can assume is that the research for the rocket launcher was disabled. :\ Should I still treat it as a new weapon? Yes - because by going through all the steps, it will be possible to find whatever it is that makes it not activated, if you see what I mean (some of the entries for it might be incomplete, or following a defunct format). Quote Link to comment Share on other sites More sharing options...
br54 Posted July 24, 2014 Author Share Posted July 24, 2014 After a lot of tweaks, about 20 backup files, and a week of work, I finally got it to work! Thanks for the help! Quote Link to comment Share on other sites More sharing options...
UfoTubby Posted August 30, 2014 Share Posted August 30, 2014 Time to reanimate this thread: has someone made a mod that brings back more unused content? I guess I'm not the first to ask this, but one thing I'd like to use specifically is the flamethrower which has lots of unused entries already. If someone can point me to a mod making it available I'd appreciate it a lot Quote Link to comment Share on other sites More sharing options...
kabill Posted August 30, 2014 Share Posted August 30, 2014 Mikhail Ragulin's Magnum-Nauts has flamethrowers, but not as a standalone (I think XNT reintroduces the flamethrower as well) My Expanded Armouries mod uses the DHVRL assets but I have no idea whether it's even close to what that was supposed to be. Otherwise, I don't think so. I really depends on what content is being referred to exactly. Quote Link to comment Share on other sites More sharing options...
UfoTubby Posted August 30, 2014 Share Posted August 30, 2014 Thanks, I check those mods out. Quote Link to comment Share on other sites More sharing options...
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