Piakio
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Interests
Kill grey mens
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Yes, how say Mersan & Radek, difficulty is "terrible". I begun play in Normal ( i played Ufo 1,2 y 3), and i finnish all, not without difficulty,but at last was a good play experience (you kill me,hmm,i kill you too...) But here, is not possibly progress... Begin a new game in easy, and perhaps, difficulty raise down a few, because i researched Lasers tech, and then....Lots of elite Aliens with heavy armors&weapons, and battle sky....ufos grow like mushrooms, and they are almost unstoppables with my toy aircrafts, aliens bases too, and my men can´t do anything for fix situation. Another thing that could improve, is the number of soldiers that can go on the ship, in my humble opnion, 8, 10 o !12!,is totally insufficient for a adequate response to menace. on the other hand, the work in the mod is !Fantastic!, improving a lot the game experience, but if modders can modify these things, be a perfect Ufo/TFTD/Apocalypse succesor
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Hi, i wonder if is possibly sleep an Andron,a viper and a tiny fliying saucer, and what is the way. I see "green core biological grenades", and i don´t know as you get them. For last, is there any place to see the tree development xenopedia for consult what i need to develop?,, Thanks and greetings pals!
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Hi TacticalDragon, you're reason, i hit Corvette, in early game stage, and research part recovered (don´t remember exactly what name),but i keep hit bigger ufos (cruisers,bombers,battleships,carriers, and tiny ufos scouts all types, fighters all types), and researching all i see like ufos parts, but not advanced interceptors appear for development. I think what ufopaedia thread is broken for my research decisions, or a Praetor complot for keep me fliying toy aircrafts....
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Hi, where i can download v.1.08 patch?, thanks & greetings