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victorix58

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  1. Sometimes I will drop my weapons at the end of a turn if I know psionics might be an issue. Never gotten as far as you on an Ironman game though. I'm still looking for a way to mod things to turn Ironman into 'Bronzeman' to be more forgiving.
  2. 1. Every time you are in the open, with unknown angles of fire on your men, pop smoke. Don't bother taking regular grenades; take extra smoke grenades. 2. Move in a spread out formation with heavies and snipers covering your scouting units, i.e. shield, rifle and assault. You will lose many rifle and assault soldiers, regardless. Try 2 heavies and one shield guy. 3. Aggressive will get you killed every time. Slow and careful is the only way to play. 4. Stop playing on Veteran. Difficulty level affects enemy accuracy. 5. You won't be able to survive getting shot until you get Tier 2 armour. Even then its not guaranteed.
  3. I play ironman in a sort of half-ironman mindset. I primarily like ironman for the single save that updates so constantly. I'm not above save scumming, but I don't want to do it all the time. Alt-F4ing no longer works as soldier deaths save instantly. I know the Goldhawk devs specifically plugged this 'exploit' in a previous patch. Any way to mod out of this? Any mod out there that allows you to re-enable autosaves on Ironman maybe? Alternatively, could anyone direct me to the game files that control ironman/autosaves? I know next to nothing about modding, but I am willing to learn if I can modify this aspect of the game. Thanks for any guidance in advance!
  4. What could possibly go wrong? ; ) Merry Christmas!
  5. That screenshot goes a long way towards convincing me that a 3D project might still be able to preserve a 2D-esque art style. Which is my second biggest concern in purchasing a second version. Ok, the 3D might work. I still want a new story though, even if its mostly background. ; )
  6. @EvilEagles - Alt + F4 serves some of that purpose for me, but I usually only want to go back if its an all death sort of situation. @Kabill - thanks for the tip! Invisible Inc looks interesting and that seems like a reasonable way to balance ironman and selective save loading.
  7. I like Xenonauts a lot. I like turn-based squad combat, and it does that well. I usually play on Ironman, but not for the usual reason. I play Ironman because I don't like saving my game or messing with save games. On Ironman, I quit and the game is still saved. I play a lot and I only have one save slot; I don't have to pick through a ton of them. I am continuously on one save with little or no involvement from me. So I am willing to take a few permanent casualties in trade. But when my elite squad wipes because I mistook the second level of a building for the first level; or I accidentally clicked move when I meant not to; or whatever, I don't want to play that Ironman any more. Its too much. So, I need an Ironman save system, with a cancel button. Or a go back one game week. Or, as a last resort, even a previous autosave normally hidden by a "continue" button on the main screen. I would not stop playing Xenonauts then. If Chris and GH do a remake, as he has mentioned, I would really love this as a new feature.
  8. Wow, XCE is much improved things since last I tried it. And I love that there is no hidden movement turn anymore; that always took forever and didn't add anything to gameplay. I will definitely try those other mods too. More maps and sounds are just whats needed. Thanks!
  9. Thanks for the response. I will install XCE then, that sounds fun. I'm using the Steam version; I guess I just need to select XCE under the "Betas" list on Steam? Can't wait to lay traps at some doors.
  10. I have been a little out of the loop for a while, but now want to jump back into some Xenonauts and modding. Is Xenonauts 1.59 the version I should be playing? Or is there a more recent Community Edition which improves on 1.59? Also, anyone have some must have mods guidance? I would appreciate any advice.
  11. 1. I would buy an improved Xenonauts or a Xenonauts 2. However, I would not buy a remake. I probably also wouldn't buy it if it is 3D; I prefer 2D because I think it is more timeless/looks better artistically speaking. It would have to be a new plotline, different than the first one. I don't want to rehash the same old alien invasion scenario. How about the original Xenonauts from the first game become corrupted/mind controlled through alien technology and you command a rebel faction, possibly assisted by "good" extraterrestials? Yeah.... Feel free to use that.... ; ) Add in some new types of battles too. Like capture point and defend against waves of aliens? Yeah.... awesomesauce. 2. (a) I would prefer a deeper, more varied color palette; (b) randomly generated maps would be great, missed this; © the UI requires a lot of clicking to do everything, less clicking/more integration would be good; (d) more varied combat options, i.e. new battle types, new objectives, more story missions, special abilities?
  12. Yeah, its too bad. I love the gameplay and the art so far. I just heard about them from my friend who is a games journalist and did an interview. I played the demo and immediately backed them.
  13. Check it out here: https://www.indiegogo.com/projects/crosscode/x/10570009 and http://www.cross-code.com/en/home They are trying to reach their crowdfunding goal this week, but it looks like it won't make it. In which case everyone gets a refund. Devs have vowed to continue development even if they can't make the crowdfunding. The free demo is playable in the browser. It is very much worth a look.
  14. Err, how did you solve this problem? I can't access CE either.
  15. For Steam users, how do you get the community edition to come up in the betas tab? I currently have no options in my betas tab - I simply can't see the community edition.
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