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[21e3] HP increases
Gilryn replied to KateMicucci's topic in Xenonauts Bug Reports / Troubleshooting
I was wondering how all of my soldiers on B team lost 1% health on a mission where the aliens did not even fire lol. Now I know! -
If you have a wounded soldier, his equipment is destroyed. I had two soldiers both with wolf armor and laser rifles. Both soldiers got shot but only one was unassigned and out of service. The soldier that was out of service lost his armor and weapon and they did not show up in my inventory. It appears that when the soldier goes to the infirmary, his equipment is considered hazardous waste and disposed of Let me know if you want save files.
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I agree with Quartermaster that the shotgun and sniper rifle both seemed underpowered. Is there a critical hit system in place? That was what caused the 3 hits versus 1 hit feel in xcom. A head shoot to save your butt was always nice! Also agree on the underwhelming explosives. I have stopped using them in all forms. Once the ferret ap bug is fixed, that might change as a rocket will do more damage per ap than the machine-gun. Reaction fire seems to be a little overpowered currently especially while just turning. Maybe decrease the radius from behind that would trigger rf to about 2/3rds what it is now.
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[V8.41 - Ground Combat] Shots from nowhere ???
Gilryn replied to Laien's topic in Xenonauts Bug Reports / Troubleshooting
This is a known bug with aliens spawning in places they should not be. It does not happen all the time but when it does, you have to just shoot at the empty space and hope to hit the guy! -
[V8.41 - General] Wounded Soldiers
Gilryn replied to iamkyon's topic in Xenonauts Bug Reports / Troubleshooting
Maybe something to look at in this save file. I have a wounded soldier that will crash every time by clicking the Soldier tab once he is healed (about 2 days). I can dismiss him before then and it appears to be fine. [ATTACH]247[/ATTACH] 2011-12-15_09.22.02.zip 2011-12-15_09.22.02.zip -
[V8.41 - General] Wounded Soldiers
Gilryn replied to iamkyon's topic in Xenonauts Bug Reports / Troubleshooting
I have had a soldier wounded on almost ever mission and have not had any crashes along the way... as long as i don't save and reload. My last game I made it all the way to July 10th with all research done and every single mission had at least 1 dumb guy get shot but I did not load a game during this time. I have had the crashes from loads while clicking the Personnel and Soldiers tab which would fit in line with the issues you have been seeing. This would appear to be something in the loading of saved games that causes the CTDs.