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[V12 - Ground Combat] Soldier shoots self, dies, causes CTD


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Had a soldier with an MG trying to fire through a window at an alien (soldier was standing, not crouched). Instead, the soldier appeared to hit the wall containing the window. This did three things. First, the wall tile was destroyed. Second, the soldier died. Third, the game crashed to desktop (no error message or crash handler). I guess the first one might be okay (even if it was a bit unexpected), but the second and third are both clearly bugs.

Oh, and the XML fix was in place, so it's not related to that. This took place on a crashed "heavy scout" industrial map, in "play" mode.

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Had the same problem so I did some testing:

- Occurs when standing adjacent to a window and firing out (no issues when firing in)

- Only happen when window is unbroken

- Only happens with MGs

- All shots hit the window, destroying the wall (excess damage is transferred to soldier?)

- If soldier is killed by the reflected damage, CTD

- Happens with all windows (at least on industrial tileset) regardless of orientation

Tested it about 8 times and it happens everytime.

Edited by Khall
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