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Game keeps crashed after using a Shrike in my missions


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It happened to me once and i was able to get around it by loading an older save and then load teh newer one, but now all my autosaves are in the timezone where i have a shrike so all of them crash the game on loading.

here i have a crash report (sorry its in dutch):

Probleemhandtekening:

Gebeurtenisnaam van probleem: BEX

Naam van de toepassing: xenonauts.exe

Versie van toepassing: 0.0.0.0

Tijdstempel van toepassing: 52247734

Naam van foutmodule: xenonauts.exe

Versie van foutmodule: 0.0.0.0

Tijdstempel van foutmodule: 52247734

Uitzonderingsmarge: 0028f1c0

Uitzonderingscode: c0000417

Uitzonderingsgegevens: 00000000

Versie van besturingssysteem: 6.1.7601.2.1.0.768.3

Landinstelling-id: 1043

Aanvullende informatie 1: cc4e

Aanvullende informatie 2: cc4efab24bda561365ecaec681e9ff08

Aanvullende informatie 3: bd7b

Aanvullende informatie 4: bd7b8c0abcabc4a6f00442c489f9770e

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Actually, I do have the same issue exactly, but not until the shrike has actually been used in a mission, and the application restarted. My last savegame that works fine is after the shrike was built, but before it was used. The work around I use is same as veggetossj, being to load that last good savegame, and then load the newer one. Weird! It does seem to be at exactly that point in the game of using the shrike.

Click for save game

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