Tomsk Posted June 14, 2013 Share Posted June 14, 2013 (on Steam) 1. So I ordered a nice new Condor, and it came with Sidewinders not the Alenium Missiles fitted to my existing fleet. Is there an interface option to bring it into line? I went out and unloaded the sidewinders into a handy nearby ufo, and it rearmed with more sidewinders. 2. How do I rotate the 2x1 base structures? 3. In the equipment screen how can tell what rocket type is loaded into an equipped rocket launcher? Quote Link to comment Share on other sites More sharing options...
Sathra Posted June 14, 2013 Share Posted June 14, 2013 1. Click the name for the weapon slot. Just under the image. 2. Scrollwheel on the mouse. They'll look manky and bug out in base defence though. 3. Can't. It'll automatically load the newest type I think. Quote Link to comment Share on other sites More sharing options...
Tomsk Posted June 14, 2013 Author Share Posted June 14, 2013 Many thanks, I knew my scientist don't have a very high opinion of the engineers but I'd hoped they had worked out that a 2x1 facility would fit into a 1x2 space! The rocket thing, I send out a guy with a mix of stun and HE rockets, if I wanted to take 3 of each type it'd be useful to know which is loaded. Quote Link to comment Share on other sites More sharing options...
thothkins Posted June 15, 2013 Share Posted June 15, 2013 Yeah, the rocket one continues to catch me out too. Quote Link to comment Share on other sites More sharing options...
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