LegendaryNuk Posted June 7, 2013 Share Posted June 7, 2013 Hi guys, just purchased on Steam a few days ago, and I'm currently quite impressed with the Beta so far. I was a huge X-phile back in the day, along with several of my good buddies, to whom I've been plugging this like mad. At any rate thought I might help chip in if possible: I am able at the moment to bring soldiers who are wounded, but not critically so, with me on missions, which I assume is working as intended. Curiously, once in the tactical map, I can then use medpacks to heal these soldiers to full health, generally from 50~60% to 100%, which has me a bit confused as it doesn't seem like I should be able to heal them past what they arrive into combat with. A minor thing at the most, as I said the game is fantastic. Quote Link to comment Share on other sites More sharing options...
Gauddlike Posted June 7, 2013 Share Posted June 7, 2013 That is a known bug, got reported a while back but hasn't made it to the top of the pile yet There are two types of damage in ground combat, one type can be healed by medikits, the second type can only be healed over time by a medical facility. When you go on a new mission the game doesn't remember the difference so it allows all health to be regained as if it was the first type. Quote Link to comment Share on other sites More sharing options...
LegendaryNuk Posted June 7, 2013 Author Share Posted June 7, 2013 Ah I figured that might be the case. I shall exploit it while I can, if only for the sake of my poor, and (frequently) unfortunate soldiers. Quote Link to comment Share on other sites More sharing options...
Gauddlike Posted June 7, 2013 Share Posted June 7, 2013 Make the most of it before enemy weapons stop leaving you anything to heal Quote Link to comment Share on other sites More sharing options...
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