chronicpayne Posted June 7, 2013 Share Posted June 7, 2013 Unable to target/attack enemies that move into the one tile directly north east of the two-tile-doorway on crashed 'light scouts'. I missed both opportunities to screenshot the bug in action, but in the following screenshot I have shown the affected tile for clarification (has the unit movement circle on the affected tile) Happened over multiple missions (was not a single occurrence) when ever an enemy would move to that specific tile. It was frustrating as the enemy would stand on the tile and shoot at my units, while the only way I could kill it was with indirect explosions or (oddly enough), reaction fire. Quote Link to comment Share on other sites More sharing options...
Sathra Posted June 7, 2013 Share Posted June 7, 2013 You can also target them with manual aiming (R key, clicking on the weapon, CTRL key). It seems to be enemy units next to the UFO's, since I've had it in different locations. Quote Link to comment Share on other sites More sharing options...
Matthew Posted June 7, 2013 Share Posted June 7, 2013 I cant see the alien standing on that square. Your soldiers lost sight with it, so you cant target it. Quote Link to comment Share on other sites More sharing options...
Sathra Posted June 7, 2013 Share Posted June 7, 2013 The picture is just to show the erroneous tile. If an alien was on the circled tile they wouldn't be auto-targetted. Chronicpayne wasn't able to get a screenshot of an alien on the problem tile. Quote Link to comment Share on other sites More sharing options...
radiorob Posted June 7, 2013 Share Posted June 7, 2013 I have the same problem. Alien stood outside the door of carrier (large door) but within area occupied by carrier . No one of my soldiers can autotraget enemy (they stood opposite to alien, no obstacles!). I used manual trageting. Only carrier has this bug. Quote Link to comment Share on other sites More sharing options...
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