Zed78 Posted March 24, 2013 Share Posted March 24, 2013 Thanks for solving save/load issues! Good job In 17.91 standalone, new game, 1st ufo (small one - scout). Game kinda stucks in ground combat. After moving my soldiers closer to the crashed UFO, enemy fire from UFO starts. And after this, in one, maybe two rounds after hidden phase the game stucks. I can see UI, but can't move view, can't select soldier, nothing. Music plays, mouse cursor moves but that's all. In attached savegame you can also see soldiers stuck in packs (haystacks) in Chinook, can't move them at all - the bug was mentioned before, just confirming. And seems to me after loading savegame some of enemy "projectiles" are invisible. Not all, but some of them. Before loading I can always see enemy fire. Savegame attached: http://netload.in/dateiLjSQwxyNhJ/2013-03-24_11.53.33.zip.htm Quote Link to comment Share on other sites More sharing options...
Matthew Posted March 25, 2013 Share Posted March 25, 2013 thaniks. Quote Link to comment Share on other sites More sharing options...
svidangel Posted March 25, 2013 Share Posted March 25, 2013 That, sir, is a bunch of posts. Thanks for noting us. Quote Link to comment Share on other sites More sharing options...
Grondeaux Posted March 26, 2013 Share Posted March 26, 2013 (edited) Same issue about lock-ups during ground combat. It's more common with combat vs. Scouts, rather than Light Scouts. It also doesn't seem to occur until the actual assault against the ship take place. Windows' Task Manager reports Xenonauts still running, not in a "Not Responding" state. Edited March 26, 2013 by Grondeaux Quote Link to comment Share on other sites More sharing options...
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