Jump to content

Artificial Intelligence Research


Recommended Posts

Hi everyone,

I was thinking it would be cool to have general AI as end game research to give a comprehensive boost to the player. Something like: lower upkeep costs for the base, better AP efficiency for troops, more efficient material use in construction, better dodging capabilities for aircraft and a significant boost to research speed.

Would this work in Xenonauts 2 or would it be a bad addition. Thoughts?

Edited by Boris Eysbroek
Link to comment
Share on other sites

22 hours ago, Cheostian said:

I thought this game was set in something like the 90's.  I think it would be a bit early for general AI since we don't have general AI roughly 30 years later yet.

 

18 hours ago, Pietje666 said:

@least 2006 (or was it 2009?) People were already researching AI back then

Lore-wise I think it's an grey area, it can swing both ways, but i'm more worried about what it would do to the balance of the game to give the player a significant boost to resources.

Edited by Boris Eysbroek
Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...