Chris Posted August 24, 2023 Share Posted August 24, 2023 This update is also only accessible by switching to our Experimental branches (instructions on how to do so here) - although note they have slower load times and worse performance than normal builds due to the extra logging they contain! This is a small patch for 1.31 that fixes a couple of other bugs that were introduced a couple of weeks back in version 1.29. Changelog: Hopefully fixed the "terrain not disappearing when destroyed" issue properly now. If you continue to encounter it then please let us know! Fixed a crash that could occur when starting air combat if the leader aircraft of a three-plane squadron had been split off and the remaining two planes attempted to start another combat. Quote Link to comment Share on other sites More sharing options...
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