GreeboCherry Posted August 6, 2023 Share Posted August 6, 2023 (edited) I attach save from day 15. Crash happens on my three attempts to play from it. From this save going on speed x4 and dismissing all pop-ups about completing works at base, on day 19 around 4:00-6:00 there is crash with following stacktrace: 2023-08-06 17:09:25,415 [WARN] (F:\Jenkins\workspace\X2 (Build)\release-1.3.x\Assets\Code\Libraries\Common\Code\Animations\TweenSystem.cs:61) Disposing tween system! 2023-08-06 17:09:25,651 [INFO] (F:\Jenkins\workspace\X2 (Build)\release-1.3.x\Assets\Code\Libraries\Common\Code\Lifecycles\ScreenLifecycle\ScreenManager.cs:255) Disposing: 0 animation(s), 4 screen(s) 2023-08-06 17:09:25,656 [FATAL] (F:\Jenkins\workspace\X2 (Build)\release-1.3.x\Assets\Code\Screens\XenonautsMain.cs:1068) [INITIAL CRASH] System.InvalidOperationException: A fatal error occurred during Update[] - Operation is not valid due to the current state of the object Context: - Process:global::Artitas.Core.Events.WorldProcessEvent - Artitas.Core.Events.WorldProcessEvent - Process:global::Artitas.Events.DeltaTimeEvent - DeltaTime Event[dT: 0.0167605] - Operation is not valid due to the current state of the object at System.Linq.Enumerable.Single[Entity] (IEnumerable`1 source, System.Func`2 predicate, Fallback fallback) [0x00000] in <filename unknown>:0 at System.Linq.Enumerable.Single[Entity] (IEnumerable`1 source, System.Func`2 predicate) [0x00000] in <filename unknown>:0 at Xenonauts.Strategy.Data.Missions.AlienAirMission`1[TDefinition].GetMainUFO () [0x00029] in F:\Jenkins\workspace\X2 (Build)\release-1.3.x\Assets\Code\Screens\Strategy\Data\Missions\Air\AlienAirMission.cs:183 at Xenonauts.Strategy.Data.Missions.UFOMission.EnterAirborneMode (Artitas.Entity mission) [0x00015] in F:\Jenkins\workspace\X2 (Build)\release-1.3.x\Assets\Code\Screens\Strategy\Data\Missions\Air\UFOMission.cs:167 at Xenonauts.Strategy.Data.Missions.UFOMission.Start () [0x0002d] in F:\Jenkins\workspace\X2 (Build)\release-1.3.x\Assets\Code\Screens\Strategy\Data\Missions\Air\UFOMission.cs:161 at Xenonauts.Strategy.Components.MissionComponent.Start () [0x00007] in F:\Jenkins\workspace\X2 (Build)\release-1.3.x\Assets\Code\Screens\Strategy\Components\Missions\StrategyEventSimpleComponents.cs:24 at Xenonauts.Strategy.Data.EntityEffects.CreateMissionEffect+<OnApply>c__AnonStorey0.<>m__0 () [0x0002f] in F:\Jenkins\workspace\X2 (Build)\release-1.3.x\Assets\Code\Screens\Strategy\Data\EntityEffects\CreateMissionEffect.cs:60 at Artitas.Systems.DelayedTaskSystem.HandleEventGuards (IEvent event) [0x0005b] in F:\Jenkins\workspace\X2 (Build)\release-1.3.x\Assets\Code\Libraries\Artitas\Artitas.Core\Code\Systems\DelayedTaskSystem.cs:461 at (wrapper delegate-invoke) System.Action`2<Artitas.Systems.DelayedTaskSystem, Artitas.IEvent>:invoke_void__this___DelayedTaskSystem_IEvent (Artitas.Systems.DelayedTaskSystem,Artitas.IEvent) at Artitas.Core.Utils.ExpressionUtil+<ActionFromMethodInfoFactory>c__AnonStorey1`4[Artitas.Systems.EventSystem,Artitas.IEvent,Artitas.Systems.DelayedTaskSystem,Artitas.IEvent].<>m__0 (Artitas.Systems.EventSystem target, IEvent param) [0x0001c] in F:\Jenkins\workspace\X2 (Build)\release-1.3.x\Assets\Code\Libraries\Artitas\Artitas.Core\Code\Utils\ExpressionUtil.cs:151 at Artitas.Systems.EventSystem.HandleSubscribers (IEvent event) [0x00050] in F:\Jenkins\workspace\X2 (Build)\release-1.3.x\Assets\Code\Libraries\Artitas\Artitas.Core\Code\Systems\EventSystem.cs:53 at Artitas.Systems.EventSystem.Handle (IEvent event) [0x00003] in F:\Jenkins\workspace\X2 (Build)\release-1.3.x\Assets\Code\Libraries\Artitas\Artitas.Core\Code\Systems\EventSystem.cs:28 at Artitas.DebugProcessStrategy.ProcessEvent (IEvent queuedEvent) [0x001e7] in F:\Jenkins\workspace\X2 (Build)\release-1.3.x\Assets\Code\Libraries\Artitas\Artitas.Core\Code\World.cs:1068 at Artitas.DefaultProcessStrategy.Process () [0x00014] in F:\Jenkins\workspace\X2 (Build)\release-1.3.x\Assets\Code\Libraries\Artitas\Artitas.Core\Code\World.cs:892 at Artitas.DebugProcessStrategy.Process () [0x0000e] in F:\Jenkins\workspace\X2 (Build)\release-1.3.x\Assets\Code\Libraries\Artitas\Artitas.Core\Code\World.cs:1000 at Artitas.World.Process () [0x00015] in F:\Jenkins\workspace\X2 (Build)\release-1.3.x\Assets\Code\Libraries\Artitas\Artitas.Core\Code\World.cs:691 at Xenonauts.Strategy.Systems.TimeTransitionSystem.UpdateTimeOnBase (Artitas.Events.DeltaTimeEvent event) [0x001aa] in F:\Jenkins\workspace\X2 (Build)\release-1.3.x\Assets\Code\Screens\Strategy\Systems\Geoscape\TimeTransitionSystem.cs:248 at (wrapper delegate-invoke) System.Action`2<Xenonauts.Strategy.Systems.TimeTransitionSystem, Artitas.Events.DeltaTimeEvent>:invoke_void__this___TimeTransitionSystem_DeltaTimeEvent (Xenonauts.Strategy.Systems.TimeTransitionSystem,Artitas.Events.DeltaTimeEvent) at Artitas.Core.Utils.ExpressionUtil+<ActionFromMethodInfoFactory>c__AnonStorey1`4[Artitas.Systems.EventSystem,Artitas.Events.DeltaTimeEvent,Xenonauts.Strategy.Systems.TimeTransitionSystem,Artitas.IEvent].<>m__0 (Artitas.Systems.EventSystem target, IEvent param) [0x0001c] in F:\Jenkins\workspace\X2 (Build)\release-1.3.x\Assets\Code\Libraries\Artitas\Artitas.Core\Code\Utils\ExpressionUtil.cs:151 at Artitas.Systems.EventSystem.HandleSubscribers (IEvent event) [0x00050] in F:\Jenkins\workspace\X2 (Build)\release-1.3.x\Assets\Code\Libraries\Artitas\Artitas.Core\Code\Systems\EventSystem.cs:53 at Artitas.Systems.EventSystem.Handle (IEvent event) [0x00003] in F:\Jenkins\workspace\X2 (Build)\release-1.3.x\Assets\Code\Libraries\Artitas\Artitas.Core\Code\Systems\EventSystem.cs:28 at Artitas.DebugProcessStrategy.ProcessEvent (IEvent queuedEvent) [0x001e7] in F:\Jenkins\workspace\X2 (Build)\release-1.3.x\Assets\Code\Libraries\Artitas\Artitas.Core\Code\World.cs:1068 at Artitas.DefaultProcessStrategy.Process () [0x0003b] in F:\Jenkins\workspace\X2 (Build)\release-1.3.x\Assets\Code\Libraries\Artitas\Artitas.Core\Code\World.cs:900 at Artitas.DebugProcessStrategy.Process () [0x0000e] in F:\Jenkins\workspace\X2 (Build)\release-1.3.x\Assets\Code\Libraries\Artitas\Artitas.Core\Code\World.cs:1000 at Artitas.World.Process () [0x00015] in F:\Jenkins\workspace\X2 (Build)\release-1.3.x\Assets\Code\Libraries\Artitas\Artitas.Core\Code\World.cs:691 at Common.Screens.DataStructures.WorldManagedScreen`2[Xenonauts.GameScreens,Common.Screens.DataStructures.IScreenParameters].Update (Single deltaTime) [0x00042] in F:\Jenkins\workspace\X2 (Build)\release-1.3.x\Assets\Code\Libraries\Common\Code\Lifecycles\ScreenLifecycle\DataStructures\WorldManagedScreen.cs:52 at Xenonauts.Strategy.StrategyScreen.Update (Single deltaTime) [0x00056] in F:\Jenkins\workspace\X2 (Build)\release-1.3.x\Assets\Code\Screens\Strategy\StrategyScreen.cs:372 at Common.Screens.ScreenManager`1[Xenonauts.GameScreens].Update (Single deltaTime) [0x000f9] in F:\Jenkins\workspace\X2 (Build)\release-1.3.x\Assets\Code\Libraries\Common\Code\Lifecycles\ScreenLifecycle\ScreenManager.cs:175 at Xenonauts.XenonautsMain.Update () [0x00139] in F:\Jenkins\workspace\X2 (Build)\release-1.3.x\Assets\Code\Screens\XenonautsMain.cs:925 2023-08-06 17:09:25,657 [FATAL] (F:\Jenkins\workspace\X2 (Build)\release-1.3.x\Assets\Code\Screens\XenonautsMain.cs:850) Exception in Unity lifecycle, marked as handled: InvalidOperationException: [INITIAL CRASH] - A fatal error occurred during Update[] - Operation is not valid due to the current state of the object Context: - Process:global::Artitas.Core.Events.WorldProcessEvent - Artitas.Core.Events.WorldProcessEvent - Process:global::Artitas.Events.DeltaTimeEvent - DeltaTime Event[dT: 0.0167605] - Operation is not valid due to the current state of the object System.Linq.Enumerable.Single[Entity] (IEnumerable`1 source, System.Func`2 predicate, Fallback fallback) System.Linq.Enumerable.Single[Entity] (IEnumerable`1 source, System.Func`2 predicate) Xenonauts.Strategy.Data.Missions.AlienAirMission`1[TDefinition].GetMainUFO () (at F:/Jenkins/workspace/X2 (Build)/release-1.3.x/Assets/Code/Screens/Strategy/Data/Missions/Air/AlienAirMission.cs:183) Xenonauts.Strategy.Data.Missions.UFOMission.EnterAirborneMode (Artitas.Entity mission) (at F:/Jenkins/workspace/X2 (Build)/release-1.3.x/Assets/Code/Screens/Strategy/Data/Missions/Air/UFOMission.cs:167) Xenonauts.Strategy.Data.Missions.UFOMission.Start () (at F:/Jenkins/workspace/X2 (Build)/release-1.3.x/Assets/Code/Screens/Strategy/Data/Missions/Air/UFOMission.cs:161) Xenonauts.Strategy.Components.MissionComponent.Start () (at F:/Jenkins/workspace/X2 (Build)/release-1.3.x/Assets/Code/Screens/Strategy/Components/Missions/StrategyEventSimpleComponents.cs:24) Xenonauts.Strategy.Data.EntityEffects.CreateMissionEffect+<OnApply>c__AnonStorey0.<>m__0 () (at F:/Jenkins/workspace/X2 (Build)/release-1.3.x/Assets/Code/Screens/Strategy/Data/EntityEffects/CreateMissionEffect.cs:60) Artitas.Systems.DelayedTaskSystem.HandleEventGuards (IEvent event) (at F:/Jenkins/workspace/X2 (Build)/release-1.3.x/Assets/Code/Libraries/Artitas/Artitas.Core/Code/Systems/DelayedTaskSystem.cs:461) Artitas.Core.Utils.ExpressionUtil+<ActionFromMethodInfoFactory>c__AnonStorey1`4[Artitas.Systems.EventSystem,Artitas.IEvent,Artitas.Systems.DelayedTaskSystem,Artitas.IEvent].<>m__0 (Artitas.Systems.EventSystem target, IEvent param) (at F:/Jenkins/workspace/X2 (Build)/release-1.3.x/Assets/Code/Libraries/Artitas/Artitas.Core/Code/Utils/ExpressionUtil.cs:151) Artitas.Systems.EventSystem.HandleSubscribers (IEvent event) (at F:/Jenkins/workspace/X2 (Build)/release-1.3.x/Assets/Code/Libraries/Artitas/Artitas.Core/Code/Systems/EventSystem.cs:53) Artitas.Systems.EventSystem.Handle (IEvent event) (at F:/Jenkins/workspace/X2 (Build)/release-1.3.x/Assets/Code/Libraries/Artitas/Artitas.Core/Code/Systems/EventSystem.cs:28) Artitas.DebugProcessStrategy.ProcessEvent (IEvent queuedEvent) (at F:/Jenkins/workspace/X2 (Build)/release-1.3.x/Assets/Code/Libraries/Artitas/Artitas.Core/Code/World.cs:1068) Artitas.DefaultProcessStrategy.Process () (at F:/Jenkins/workspace/X2 (Build)/release-1.3.x/Assets/Code/Libraries/Artitas/Artitas.Core/Code/World.cs:892) Artitas.DebugProcessStrategy.Process () (at F:/Jenkins/workspace/X2 (Build)/release-1.3.x/Assets/Code/Libraries/Artitas/Artitas.Core/Code/World.cs:1000) Artitas.World.Process () (at F:/Jenkins/workspace/X2 (Build)/release-1.3.x/Assets/Code/Libraries/Artitas/Artitas.Core/Code/World.cs:691) Xenonauts.Strategy.Systems.TimeTransitionSystem.UpdateTimeOnBase (Artitas.Events.DeltaTimeEvent event) (at F:/Jenkins/workspace/X2 (Build)/release-1.3.x/Assets/Code/Screens/Strategy/Systems/Geoscape/TimeTransitionSystem.cs:248) Artitas.Core.Utils.ExpressionUtil+<ActionFromMethodInfoFactory>c__AnonStorey1`4[Artitas.Systems.EventSystem,Artitas.Events.DeltaTimeEvent,Xenonauts.Strategy.Systems.TimeTransitionSystem,Artitas.IEvent].<>m__0 (Artitas.Systems.EventSystem target, IEvent param) (at F:/Jenkins/workspace/X2 (Build)/release-1.3.x/Assets/Code/Libraries/Artitas/Artitas.Core/Code/Utils/ExpressionUtil.cs:151) Artitas.Systems.EventSystem.HandleSubscribers (IEvent event) (at F:/Jenkins/workspace/X2 (Build)/release-1.3.x/Assets/Code/Libraries/Artitas/Artitas.Core/Code/Systems/EventSystem.cs:53) Artitas.Systems.EventSystem.Handle (IEvent event) (at F:/Jenkins/workspace/X2 (Build)/release-1.3.x/Assets/Code/Libraries/Artitas/Artitas.Core/Code/Systems/EventSystem.cs:28) Artitas.DebugProcessStrategy.ProcessEvent (IEvent queuedEvent) (at F:/Jenkins/workspace/X2 (Build)/release-1.3.x/Assets/Code/Libraries/Artitas/Artitas.Core/Code/World.cs:1068) Artitas.DefaultProcessStrategy.Process () (at F:/Jenkins/workspace/X2 (Build)/release-1.3.x/Assets/Code/Libraries/Artitas/Artitas.Core/Code/World.cs:900) Artitas.DebugProcessStrategy.Process () (at F:/Jenkins/workspace/X2 (Build)/release-1.3.x/Assets/Code/Libraries/Artitas/Artitas.Core/Code/World.cs:1000) Artitas.World.Process () (at F:/Jenkins/workspace/X2 (Build)/release-1.3.x/Assets/Code/Libraries/Artitas/Artitas.Core/Code/World.cs:691) Common.Screens.DataStructures.WorldManagedScreen`2[Xenonauts.GameScreens,Common.Screens.DataStructures.IScreenParameters].Update (Single deltaTime) (at F:/Jenkins/workspace/X2 (Build)/release-1.3.x/Assets/Code/Libraries/Common/Code/Lifecycles/ScreenLifecycle/DataStructures/WorldManagedScreen.cs:52) Xenonauts.Strategy.StrategyScreen.Update (Single deltaTime) (at F:/Jenkins/workspace/X2 (Build)/release-1.3.x/Assets/Code/Screens/Strategy/StrategyScreen.cs:372) Common.Screens.ScreenManager`1[Xenonauts.GameScreens].Update (Single deltaTime) (at F:/Jenkins/workspace/X2 (Build)/release-1.3.x/Assets/Code/Libraries/Common/Code/Lifecycles/ScreenLifecycle/ScreenManager.cs:175) Xenonauts.XenonautsMain.Update () (at F:/Jenkins/workspace/X2 (Build)/release-1.3.x/Assets/Code/Screens/XenonautsMain.cs:925) UnityEngine.Debug:LogException(Exception) Common.Logging.UnityLogAppender:Append(LoggingEvent) (at F:/Jenkins/workspace/X2 (Build)/release-1.3.x/Assets/Code/Libraries/Common/Code/Debug/Logging/UnityLogAppender.cs:43) log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent) (at c:/log4net/tags/1.2.15RC1/src/Appender/AppenderSkeleton.cs:317) log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent) (at c:/log4net/tags/1.2.15RC1/src/Util/AppenderAttachedImpl.cs:92) log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent) (at c:/log4net/tags/1.2.15RC1/src/Repository/Hierarchy/Logger.cs:576) log4net.Repository.Hierarchy.Logger:ForcedLog(Type, Level, Object, Exception) (at c:/log4net/tags/1.2.15RC1/src/Repository/Hierarchy/Logger.cs:688) log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception) (at c:/log4net/tags/1.2.15RC1/src/Repository/Hierarchy/Logger.cs:428) log4net.Core.LogImpl:Fatal(Object, Exception) (at c:/log4net/tags/1.2.15RC1/src/Core/LogImpl.cs:983) Xenonauts.XenonautsMain:OnApplicationQuit() (at F:/Jenkins/workspace/X2 (Build)/release-1.3.x/Assets/Code/Screens/XenonautsMain.cs:1068) output22.log user_day_15_manual_save-8.json Edited August 7, 2023 by GreeboCherry Quote Link to comment Share on other sites More sharing options...
GreeboCherry Posted August 7, 2023 Author Share Posted August 7, 2023 On version 1.29d crash no longer occurs, thank you! Quote Link to comment Share on other sites More sharing options...
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