Chris Posted June 26, 2023 Share Posted June 26, 2023 Another of our regular updates to Milestone 1, which does not break save games. No balance changes here, mostly just stability / usability fixes. Changelog: I think we've fixed the annoying bug where loading a tactical sometimes freezes at 90%, but then the mission loads fine if you exit and reload the save. However we don't know for sure as we couldn't reproduce it reliably. Fixed a crash if you tried to reload a weapon during tactical missions by dragging the ammo onto the weapon in the inventory. Esc now closes the keybind panel of the Settings menu like it does every other panel. "i" now closes the tactical combat inventory screen, as well as opening it. Removed the white flash that would occur the first time you access the Soldier Equip screen. MARS is no longer listed as "recovering from its injuries" in the log. The filing cabinets in the office maps no longer become incredibly shiny when damaged. Fixed the dockyard portacabin doors opening along the wrong pivot point, and fixed portcabin windows not playing a sound when they shatter. Fixed the Stores screen number entry field not being wide enough to support three digit numbers. Fixed the Alien Alloys xenopedia project displaying incorrectly in the tactical combat Xenopedia. Fixed various issues with some of the translations. Quote Link to comment Share on other sites More sharing options...
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