Volcris Posted September 13, 2012 Share Posted September 13, 2012 I have repeatedly tested this, and I know before I updated to 14 I was not getting this issue. The F-16's cannon fails to initiate until around 2 seconds inside it's range. I further tested with the afterburners to see if this is a faulty range setting, and sure enough, the time delay was still present. Under full afterburners, I was able to get within a ship's length of a light scout before the cannon engaged (and thankfully finished the thing before I lost the F16). Quote Link to comment Share on other sites More sharing options...
gnarly Posted September 13, 2012 Share Posted September 13, 2012 Clearly you are suffering the consequences of contracting out you armament maintenance needs to off-shore vendors.... Quote Link to comment Share on other sites More sharing options...
Volcris Posted September 13, 2012 Author Share Posted September 13, 2012 Clearly you are suffering the consequences of contracting out you armament maintenance needs to off-shore vendors.... Sadly the damn Chinese bullets we use seem to be the only thing they aren't putting lead in. Quote Link to comment Share on other sites More sharing options...
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