asdfcyber Posted December 21, 2022 Share Posted December 21, 2022 This sentry can be seen from around the corner for some reason. Shooting is still blocked by the wall. user_day_66_cleaner_base_manual_save-7.json Quote Link to comment Share on other sites More sharing options...
asdfcyber Posted December 21, 2022 Author Share Posted December 21, 2022 (edited) The corners also don't provide cover the way you might expect. Btw. the cleaner base doors are very loud. Edited December 21, 2022 by asdfcyber Quote Link to comment Share on other sites More sharing options...
Chris Posted December 22, 2022 Share Posted December 22, 2022 12 hours ago, asdfcyber said: This sentry can be seen from around the corner for some reason. Shooting is still blocked by the wall. user_day_66_cleaner_base_manual_save-7.json 1.55 MB · 0 downloads Thanks. Unfortunately the line of sight on these walls is going to be a bit weird in places, and I'm not sure there's that much we can do about it. These "deep" walls really don't work very well in the game, and fixing the problem with you being able to see too far around the corner creates a situation where quite a lot of wall tiles don't get revealed when you would expect them to. I spent about two days trying to get the best balance of visuals and proper LOS in this map. They're only used in one mission though so I don't think it's too much of a problem. Quote Link to comment Share on other sites More sharing options...
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