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Moonfire

[V18.2 - Ground Combat] Aim levels reset on loading game

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I've noticed and appreciated the new feature that automatically selects the highest aim level available for the remaining turn units of a selected soldier and have even started to rely on it for tactical planning. However, this reliance has bitten me a few times when I have loaded a ground combat save file and discovered the hard way that all soldiers' aim levels are reset to their lowest levels for the remainder of the turn. It's a small one and definitely not game-breaking. More like something for the polish list and to keep in mind while testing.

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Literally got annoyed by this bug this morning - saw the forum post just now and fixed it :cool:

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