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Rusknight

[V12.2 - Ground Combat] Game hangs on Aliens turn

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Posted (edited)

A side note: It would be nice if test build had some cheat to force aliens turn end via some hotkey. Its not the first time I see this bug with alien turn hang on terror mission - it was in v11 or v10 already (dont remember exactly but I reported it then) and it prevents me from further testing of the game then and now again

Edited by Rusknight

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Update: loading this save with "reset seed" option solved the problem. The alien turn ended well after it.

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