Jump to content
Sign in to follow this  

[V11.3 Ground Combat] Crash when stunning spooky tentacleman

Recommended Posts

Posted (edited)

Description: Straight up crash when using burst fire mode with the electroshock gun to stun the tentacleman.

What happened: I moved up Christopher as the picture shows, then fired a burst to stun the poor tentaleman. He turned around, furious at my attempt to probe his netherrealms, and promptly crashed my game.

Further Information: This might be one of those obvious bugs that are already known, but I couldn't find anything on it. It's easy enough to reproduce, just load up the save, move Christopher and try to three-round burst the thing, it should result in a crash, with a quick flash of a null reference in the error log.

I should also mention, I almost accidentally won this one before being able to capture the Bossman McTentacleboy overhere due to the turn timer for "capturing the area" almost screwing me.





Edited by DaReaperZ

Share this post

Link to post
Share on other sites
Posted (edited)

Tested your save and no matter how you kill/stund it, just before it should make the death animation, instead it crashes.

Tried with other weapons, shock batons & frag grenades.

2020-03-10 01:19:55,336 [FATAL] (D:\Jenkins\workspace\X2 (Build)\hotfix-0.57.3\Assets\Code\Screens\XenonautsMain.cs:560) 
System.NullReferenceException: A fatal error occurred during Update[] -  - Object reference not set to an instance of an object
  at Xenonauts.GroundCombat.Animation.Acts.DeathAct.CauseDeath (Single deltaTime) [...] in D:\...\Animation\Acts\LifeStatusAct\DeathAct.cs:88 
  at Xenonauts.GroundCombat.Animation.Acts.DeathAct.UpdateActive (Single deltaTime) [...] in D:\...\Animation\Acts\LifeStatusAct\DeathAct.cs:51 
  at Common.Boards.System.Act.Update (Single deltaTime) [0x00143] in D:\...\GroundCombat\Systems\Animation\Acts\Act.cs:304 


Edited by npc85354
log snippet added

Share this post

Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this