Kestrat Posted June 1, 2012 Share Posted June 1, 2012 It kinda goes with as you gain rep with nations you can get more solders from them and so on..... Say you build a base in north america, not only do you get solders from there, but the interceptors and squad carrier are based on the american and canadian tech of the time, and say you build in europe or russia, you get the equivilant of what they have, same with weapons, so like say the US has the best transports, and the interceptors are slow but kick ass dogfighters, and like the mig is russian, or europe has a good mix interceptor of speed and durability, you can get this as your rep with the nations goes up, kinda like tiers as they like you more. same with the soldier equipment, would be cool. or maybe one of them has a slow transport that can carry wepons to defend itself. Quote Link to comment Share on other sites More sharing options...
IceVamp Posted June 1, 2012 Share Posted June 1, 2012 Something like this is being discussed in the Geopolitical Mod. And it would have to be in a mod at this point. The idea is sound, but adding assets like that at this stage of the game would take too long according to Goldhawk. I also surmise that after the MiG you don't use strictly human tech for interceptors or transports any more, as you'll start building some bad ass stuff based on alien tech. Quote Link to comment Share on other sites More sharing options...
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