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[10.21 Research] Free scientists after loading game


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I loaded a game and shortly afterwards I completed Alien Alloys research.

I had hired four extra scientist who were working on Sebilian autopsy, so I go straight to the research tab to throw my 10 now idle scientist into the job.

I right clicked the add scientist arrow and suddenly there were 24 scientists working on the project.

The scientists available bar said there were now 0/14 scientists available.

Weird.

Shortly after I have a CTD, but that is to do with the transport that was in the air on load, I believe, as I reproduced the CTD without going into the reseach tab after alloys was completed.

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I encounter the same bug. I have 64 scientists now. It is worth noting that lab space does not begin to disappear until after you get down to the original number of scientists - that is, if I have 64/15 like now, and I bring it down to 15/15, no lab space is used. Then when I use some from the 15 scientists, lab space begins to fill up again.

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