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Deckardt

help needed for savegame, mods and new PC

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Hi,

 i recently bought a new PC, reinstalled steam and all the likes, but my xenonauts CE savegames refuse to load and crash to desktop.

I saved and changed PC just before endgame so I am quite frustrated.

I think the reason should be which mods I had installed and maybe which order (and no, I did not keep a written down list).

Is it possible to understand from a savegame file which mods were installed at that time?

Or maybe the reason is different?

 

Thanks to everybody for your time

Deckardt

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X:CE in general should not crash but should instead warn you about missing mods. But maybe in your particular case, it cannot.

Post the savegame here and I can at least say which mods it requires.

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Here's the mod list dump from the save file:

xce  xcesettings  xcebalance'...skitso's ultimate megamix map pack 2000  skitso's improved tile art pack ...skitso's alien base booster pack  restored community map pack  random map pack farm edition  random map pack desert style!...random map pack arctic collection  newcars  lore+  khall's tundra tileset  khall's more portraits)...extended weapon descriptions for fighters  ambience forest  raz's nohiddenmovement  khall's carbines & shotguns  instant grenades  hold the line! full soviet weapons extension pack  fire in the hole  extended weapon descriptions for fighters (fr)  better foxtrot  armoured assault!  120 degree view angle  mikiztli's hot flamer  93r  german weapons pack  reinforcements

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