Werelwen Posted October 19, 2015 Share Posted October 19, 2015 (edited) Hello everyone. I'm trying to make a standalone version of m202 from magnumnauts for myself (possibly for public, if i'll get permission). I made weapons, ammos, items, strings, weapons_gc xml's, but it isn't show up in a game. Log file says all ok. Game works correctly, no errors, just no m202. Where can error be? Edited October 22, 2015 by Werelwen Quote Link to comment Share on other sites More sharing options...
Werelwen Posted October 22, 2015 Author Share Posted October 22, 2015 (edited) Wierd saving by Libre Office, problem solved, thx Notepad++. Now it appears it the game, but game hard crash when loading ground combat >_> Log says failed to load and merge XML weapons_gc. Help anyone? <?xml version="1.0" encoding="UTF-8" standalone="yes"?> <Weapons> <Modifiers xenonautAccuracyModifier="1" alienAccuracyModifier="1.25" coverModifier="0.9" /> <!-- This file controls the Ground Combat stats for all weapons and equipment --> <!-- when adding a weapon here, remember to add its GS equivalent to weapons.xml --> <!-- --> <!-- Ballistic Weapons --> <!-- --> <Weapon MODMERGEATTRIBUTE="name" MODMERGE="insert" name="weapon.m202" bulletType="rocket" emptySound="Empty Click 1"> <props range="25" hands="2" recoil="0" weight="6" isHeavy="0" clipSize="4" reloadAPCost="40" reloadSound="Weapon Rocket Launcher Reload" reactionModifier="0.5"/> <SingleShot sound="Vehicle Weapon Rocket Launcher 1" delay="0.7" suppressionValue="30" suppressionRadius="1"> <Set1 ap="60" accuracy="55" /> <Set2 ap="80" accuracy="75" /> </SingleShot> <Burstfire ap="80" accuracy="25" sound="Weapon Flamethrower 1" delay="0.7" burstdelay="0" shotCount="4" suppressionValue="200" suppressionRadius="4" /> <GUIImage name="gui/weapons/m202.png" /> <GroundImage name="grounditemimages/ballistic_rocketlauncher.png"/> <Ammos> <Ammo name="ammo.m202_ammo" type="incendiary" damage="60" mitigation="0" isOverdamage="1" disableDamageScaling="1> <Projectile spectre="projectiles/rocket" speed="1000" showAfterDistance="60.0"/> <Impact Impact spectre="projectiles/robbanas/explode" radius="2" sound="weapon_hyperv_rocket_explo_1" fireChance="10" smokeChance="10" gasType="GrenadeFragSmoke"/> </Ammo> </Ammos> </Weapon> </Weapons> Edited October 22, 2015 by Werelwen Quote Link to comment Share on other sites More sharing options...
drages Posted October 22, 2015 Share Posted October 22, 2015 Make a xml validate check of that file. google it and you will get the websites for it. Quote Link to comment Share on other sites More sharing options...
Werelwen Posted October 22, 2015 Author Share Posted October 22, 2015 Thx, that helped. Quote Link to comment Share on other sites More sharing options...
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