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X:CE 0.32 - smoke grenade turn grain field into a flaming inferno


Brasidas

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I downloaded 0.32 like two days ago, just before it went live.

As the headline says, I threw a smoke grenade just after my Xenonauts exited the 'copter and it turned the grain field into a flaming inferno. First man I moved died in the fire, then I saved and exited the game, thinking "bug"...

I've seen smoke grenades set thing on fire before, but this just seems extreme.

Save attached.[ATTACH]6210[/ATTACH]

geronimo.sav

geronimo.sav

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A fire hazard perhaps, but not something on the level of a flame thrower. The point of impact might burst into flame, but the current level is just insane with an entire squad dying in the flames caused by their own protection. I would definitely call that a bug.

So, if you don't intend to remove it or deal with it somehow, how can I switch off the flaming part of smoke grenades myself?

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Since I've no experience with this kind of thing, how would I do that? Go into the map prop spectres and disable the flame part?

Not much point in smoke grenades not causing any smoke...

Look, I don't get why you don't take this seriously? My entire squad died or would die in a smoke area 4x4 size or thereabouts, all of it instantly aflame. I usually play ironman - luckily not in this case, but such an event would have caused me to drop the game entirely if I had.

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