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Brasidas

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  1. No more burning smoke grenades! Awesome update!
  2. It's this kind of inferno I'm talking about. All happened at the end of the turn in which I threw my grenade. The first guy I moved, died in the flames.
  3. Since I've no experience with this kind of thing, how would I do that? Go into the map prop spectres and disable the flame part? Not much point in smoke grenades not causing any smoke... Look, I don't get why you don't take this seriously? My entire squad died or would die in a smoke area 4x4 size or thereabouts, all of it instantly aflame. I usually play ironman - luckily not in this case, but such an event would have caused me to drop the game entirely if I had.
  4. A fire hazard perhaps, but not something on the level of a flame thrower. The point of impact might burst into flame, but the current level is just insane with an entire squad dying in the flames caused by their own protection. I would definitely call that a bug. So, if you don't intend to remove it or deal with it somehow, how can I switch off the flaming part of smoke grenades myself?
  5. I downloaded 0.32 like two days ago, just before it went live. As the headline says, I threw a smoke grenade just after my Xenonauts exited the 'copter and it turned the grain field into a flaming inferno. First man I moved died in the fire, then I saved and exited the game, thinking "bug"... I've seen smoke grenades set thing on fire before, but this just seems extreme. Save attached.[ATTACH]6210[/ATTACH] geronimo.sav geronimo.sav
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