lusername Posted October 23, 2014 Share Posted October 23, 2014 Flying Sentinel Soldiers with the Assault Shield do not have their hover land/takeoff/fly animations correctly linked in their units/xenonauts/armour.sentinel/weapon.assaultshield.*/* files. As a result they will simply float in the air in their latest seen orientation. A simple text fix, however. Quote Link to comment Share on other sites More sharing options...
llunak Posted October 23, 2014 Share Posted October 23, 2014 A simple text fix, however. Which is? Quote Link to comment Share on other sites More sharing options...
lusername Posted October 23, 2014 Author Share Posted October 23, 2014 Add the missing lines: <anim src="units/xenonaut/armour.sentinel/none/hover_w" anim="hover_NY"/> <anim src="units/xenonaut/armour.sentinel/none/hover_e" anim="hover_K"/> <anim src="units/xenonaut/armour.sentinel/none/hover_n" anim="hover_E"/> <anim src="units/xenonaut/armour.sentinel/none/hover_s" anim="hover_D"/> <anim src="units/xenonaut/armour.sentinel/none/hover_nw" anim="hover_ENY"/> <anim src="units/xenonaut/armour.sentinel/none/hover_ne" anim="hover_EK"/> <anim src="units/xenonaut/armour.sentinel/none/hover_sw" anim="hover_DNY"/> <anim src="units/xenonaut/armour.sentinel/none/hover_se" anim="hover_DK"/> <anim src="units/xenonaut/armour.sentinel/none/prehover_w" anim="prehover_NY"/> <anim src="units/xenonaut/armour.sentinel/none/prehover_e" anim="prehover_K"/> <anim src="units/xenonaut/armour.sentinel/none/prehover_n" anim="prehover_E"/> <anim src="units/xenonaut/armour.sentinel/none/prehover_s" anim="prehover_D"/> <anim src="units/xenonaut/armour.sentinel/none/prehover_nw" anim="prehover_ENY"/> <anim src="units/xenonaut/armour.sentinel/none/prehover_ne" anim="prehover_EK"/> <anim src="units/xenonaut/armour.sentinel/none/prehover_sw" anim="prehover_DNY"/> <anim src="units/xenonaut/armour.sentinel/none/prehover_se" anim="prehover_DK"/> <anim src="units/xenonaut/armour.sentinel/none/posthover_w" anim="posthover_NY"/> <anim src="units/xenonaut/armour.sentinel/none/posthover_e" anim="posthover_K"/> <anim src="units/xenonaut/armour.sentinel/none/posthover_n" anim="posthover_E"/> <anim src="units/xenonaut/armour.sentinel/none/posthover_s" anim="posthover_D"/> <anim src="units/xenonaut/armour.sentinel/none/posthover_nw" anim="posthover_ENY"/> <anim src="units/xenonaut/armour.sentinel/none/posthover_ne" anim="posthover_EK"/> <anim src="units/xenonaut/armour.sentinel/none/posthover_sw" anim="posthover_DNY"/> <anim src="units/xenonaut/armour.sentinel/none/posthover_se" anim="posthover_DK"/> Back to all the soldier_spectre.xmls contained within: These lines are there in vanilla, as well as in the others, but are missing here. Quote Link to comment Share on other sites More sharing options...
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