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XCE 0.30HF Assault Shield Sentinel Soldiers Not Linked To Animations


lusername

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Flying Sentinel Soldiers with the Assault Shield do not have their hover land/takeoff/fly animations correctly linked in their units/xenonauts/armour.sentinel/weapon.assaultshield.*/* files. As a result they will simply float in the air in their latest seen orientation. A simple text fix, however.

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Add the missing lines:

  	<anim src="units/xenonaut/armour.sentinel/none/hover_w" anim="hover_NY"/> 	<anim src="units/xenonaut/armour.sentinel/none/hover_e" anim="hover_K"/> 	<anim src="units/xenonaut/armour.sentinel/none/hover_n" anim="hover_E"/>   <anim src="units/xenonaut/armour.sentinel/none/hover_s" anim="hover_D"/> 	<anim src="units/xenonaut/armour.sentinel/none/hover_nw" anim="hover_ENY"/> 	<anim src="units/xenonaut/armour.sentinel/none/hover_ne" anim="hover_EK"/> 	<anim src="units/xenonaut/armour.sentinel/none/hover_sw" anim="hover_DNY"/> 	<anim src="units/xenonaut/armour.sentinel/none/hover_se" anim="hover_DK"/> 	<anim src="units/xenonaut/armour.sentinel/none/prehover_w" anim="prehover_NY"/> 	<anim src="units/xenonaut/armour.sentinel/none/prehover_e" anim="prehover_K"/> 	<anim src="units/xenonaut/armour.sentinel/none/prehover_n" anim="prehover_E"/>   <anim src="units/xenonaut/armour.sentinel/none/prehover_s" anim="prehover_D"/> 	<anim src="units/xenonaut/armour.sentinel/none/prehover_nw" anim="prehover_ENY"/> 	<anim src="units/xenonaut/armour.sentinel/none/prehover_ne" anim="prehover_EK"/> 	<anim src="units/xenonaut/armour.sentinel/none/prehover_sw" anim="prehover_DNY"/> 	<anim src="units/xenonaut/armour.sentinel/none/prehover_se" anim="prehover_DK"/> 	<anim src="units/xenonaut/armour.sentinel/none/posthover_w" anim="posthover_NY"/> 	<anim src="units/xenonaut/armour.sentinel/none/posthover_e" anim="posthover_K"/> 	<anim src="units/xenonaut/armour.sentinel/none/posthover_n" anim="posthover_E"/>   <anim src="units/xenonaut/armour.sentinel/none/posthover_s" anim="posthover_D"/> 	<anim src="units/xenonaut/armour.sentinel/none/posthover_nw" anim="posthover_ENY"/> 	<anim src="units/xenonaut/armour.sentinel/none/posthover_ne" anim="posthover_EK"/> 	<anim src="units/xenonaut/armour.sentinel/none/posthover_sw" anim="posthover_DNY"/> 	<anim src="units/xenonaut/armour.sentinel/none/posthover_se" anim="posthover_DK"/>

Back to all the soldier_spectre.xmls contained within: These lines are there in vanilla, as well as in the others, but are missing here.

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