lusername Posted October 23, 2014 Posted October 23, 2014 Flying Sentinel Soldiers with the Assault Shield do not have their hover land/takeoff/fly animations correctly linked in their units/xenonauts/armour.sentinel/weapon.assaultshield.*/* files. As a result they will simply float in the air in their latest seen orientation. A simple text fix, however. Quote
lusername Posted October 23, 2014 Author Posted October 23, 2014 Add the missing lines: <anim src="units/xenonaut/armour.sentinel/none/hover_w" anim="hover_NY"/> <anim src="units/xenonaut/armour.sentinel/none/hover_e" anim="hover_K"/> <anim src="units/xenonaut/armour.sentinel/none/hover_n" anim="hover_E"/> <anim src="units/xenonaut/armour.sentinel/none/hover_s" anim="hover_D"/> <anim src="units/xenonaut/armour.sentinel/none/hover_nw" anim="hover_ENY"/> <anim src="units/xenonaut/armour.sentinel/none/hover_ne" anim="hover_EK"/> <anim src="units/xenonaut/armour.sentinel/none/hover_sw" anim="hover_DNY"/> <anim src="units/xenonaut/armour.sentinel/none/hover_se" anim="hover_DK"/> <anim src="units/xenonaut/armour.sentinel/none/prehover_w" anim="prehover_NY"/> <anim src="units/xenonaut/armour.sentinel/none/prehover_e" anim="prehover_K"/> <anim src="units/xenonaut/armour.sentinel/none/prehover_n" anim="prehover_E"/> <anim src="units/xenonaut/armour.sentinel/none/prehover_s" anim="prehover_D"/> <anim src="units/xenonaut/armour.sentinel/none/prehover_nw" anim="prehover_ENY"/> <anim src="units/xenonaut/armour.sentinel/none/prehover_ne" anim="prehover_EK"/> <anim src="units/xenonaut/armour.sentinel/none/prehover_sw" anim="prehover_DNY"/> <anim src="units/xenonaut/armour.sentinel/none/prehover_se" anim="prehover_DK"/> <anim src="units/xenonaut/armour.sentinel/none/posthover_w" anim="posthover_NY"/> <anim src="units/xenonaut/armour.sentinel/none/posthover_e" anim="posthover_K"/> <anim src="units/xenonaut/armour.sentinel/none/posthover_n" anim="posthover_E"/> <anim src="units/xenonaut/armour.sentinel/none/posthover_s" anim="posthover_D"/> <anim src="units/xenonaut/armour.sentinel/none/posthover_nw" anim="posthover_ENY"/> <anim src="units/xenonaut/armour.sentinel/none/posthover_ne" anim="posthover_EK"/> <anim src="units/xenonaut/armour.sentinel/none/posthover_sw" anim="posthover_DNY"/> <anim src="units/xenonaut/armour.sentinel/none/posthover_se" anim="posthover_DK"/> Back to all the soldier_spectre.xmls contained within: These lines are there in vanilla, as well as in the others, but are missing here. Quote
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