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Showing results for tags 'xenonauts2'.
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So I have never played xenonauts or any of the x-com games or any game similar to xenonauts 2. The only thing I have played that is remotely similar is Red Solstice 2 which is like xenonauts 2 but with different combat mechanics but I digress. As someone who is completely new to this game I will say it is very easy to learn and understand how to play. However I do find it difficult to maintain your operations financially while trying to balance out panic. The reason I brought up RS2 is it has a similar mechanic called infestation. What I think xenonauts 2 needs is more little missions to lower panic as well as some non combat missions for example, you could send a small team via one of troop transports to provide disaster relief or helping locals out and similar stuff along those lines that would last a day or two and provide some funds and lowering local panic. The easiest way would probably allow players to have two transports at the start or make part of the tutorial where you have to build a second transport heli. These are just my view and a potential way to fix the issue of maintaining an operation.
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Does anyone know the binds for the cheats when you launch Xenonauts 2 with cheats? Interested in creating a meme scenario. Any help is appreciated, thanks!
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I got the email from XSolla asking what I'd like to set my key to and I accidentally clicked the button to change it to a GOG key, I would prefer a Steam key if possible. Thank you for your help in advance!
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Please someone help! I cant figure out how to manage a base that isn’t the original base you place in the beginning of the game. Every time I click on it I just get three hangars that are empty and 3 radar slots I can’t fill since I “Don’t have sufficient radar capacity”