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Showing results for tags 'facilities'.
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Like, a place you can build where you can send your Xenonauts to increase their strength and accuracy outside of combat?
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Is it known that some of the base facility maps dont show during base defense missions, because mine arnt ? I had 6 hangers across the top of the first base only five was shown on battlescape. Other facilitys were also missing.
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Has anyone been able to modify the base facility levels ? The level editor dosent seem to be able to access what it needs to do this.
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I've just built a medical center, but i have to ask ... "What does it do" ... I don't see any information and my soldiers health seems to be the same ... As a side-note ... Maybe some research into faster healing or upgraded healing kits integrated into the medical center (add a little more in-depth stuff to the game, Or maybe separate research by doctors for cybernetics, implants etc ... Just a thought)
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I see that the general stores facility is in Xenonauts but I'm having difficulty determining what it is exactly that it does. I would assume that one is needed before items can be purchased or manufactured but would two be better than one? Is there a limit to how much stuff can be stored in a single facility? XCom had charts showing the amount of available storage space a base had and how much of it was in use. I'm not seeing anything of the sort in Xenonauts. So do we ever need to build more than one in a single base? If so, how do we know when to build additional facilities?
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does a soldier heal more quickly if the base has a medical center?