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Showing results for tags ' weapon modularity'.
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Making weapons modifiable with diffrent items would be cool every item also having a drawback so the weapons are more unique suited for the situation. Also it d be cool if you could add diffrent kinds of ammunition, like high powered sniper ammo which is more effective against armored but weaker against non armored units. I d love to help creating a concept for weapon modification if it is appreciated id work out a concept
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I think it would be a great addition to the game to see more control over our soldier's appearance. One of the things that I loved about X-Com: Enemy Unknown was the ability to actually create a character and being able to control how they looked. Also, the ability to give them armor colors or something along those lines would add a huge amount of immersion and personality to the soldiers. In all of the X-Com games and some of the UFO series games, I had a very deep connection to my characters because I had the ability to look and feel like my friends or other iconic people to me. I feel that it adds a certain level of caring to your soldiers. Especially playing on Ironman Mode and knowing that if my Sgt. Lazzell gets capped by an alien, it'll be the last I see of him D: I would very much enjoy the ability to change my soldiers hair/color/armor color/ect therefore giving them more life and personality. Oh, and adding the ability to give our soldiers armor/weapons camo would be AWESOME. I mean, BEYOND AWESOME. My second suggestion is weapon customization. You guys will read this and think I am pulling this straight from Call of Duty, but I am not. I would like the ability add weapon attachments and the likes. Something even as simple as a scope, therefore giving an accuracy boost to the weapon. Or even a bayonet to go along with the melee attacks. Anything along those lines. I feel like it would give a tactical/immersion bonus to be able to actually have to think about your soldier's equipment. But, overall, very great game so far.
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Soldier Customization - Uniforms: I know this is aesthetic, but maan. Even though it'd be aesthetic, I love the idea of messing with color/camo schemes. You could split the slots between helmet, vest/joints and clothing. That, or limbs/vest & clothing. It would add a very nice touch in making the Xenonauts your own. You could have an all black, commando scheme, SWAT style scheme, U.N peacekeeper theme etc. I'd suggest: Colors: Gray, Dark Gray, Black, Navy Blue, Blue, Green, Olive Drab, Khaki, White Camo: Urban, Desert, Jungle/Forest is really all you'd need. Soldier Controls - Mass Select: One slightly annoying thing is that you can't simply move multiple units at once. Being able to drag/drop to select multiple troops to move in a direction would be nice. You could add a toggle to the UI to go by the furthest moving soldier, slowest or averaged speed. This would be very convenient and remove some micromanaging when it isn't needed. Weapon Customization: I know additional weapons aren't really planned but, any chance of having weapon customization ala Jagged Alliance? I'd absolutely love that. You could have the slots be: Top: For scopes. Including ones meant for more reflexive use, telescopic sights and night-vision. Handguard: Forward grips (increased accuracy), flashlights, bipods (less spread/more accuracy when firing in full auto/bursts). Could also be for changing materials for lighter weight (polymer vs wood, for example) Barrel: Length/weight of the barrel to effect accuracy/recoil/range. Stock: Removing/adding different kinds of stocks for weight. Having no stock could make a weapon one-handed or even lighter, but it'd effect accuracy and range. Clip: For a M16 for example, this could be anything from the standard 20 round, to the 30 round magazine to a drum. For the non-ballistic weapons, other than the above, I think you could do it to represent how 'advanced' or close to the original alien design it is. Say, you could make a laser gun with modern materials outside of the most essential things, but it can't be used after a certain amount of rounds (barrel melting/overheating) or it has less ammo per clip/take up more space (powerpacks). I haven't actually got far enough to use laser/plasma weapons yet, but you get the idea. Btw, is it possible to pin down enemy aliens? If not, then adding the ability to suppress fire would be pretty sweet.
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How about night vision goggles and infrared laser sights for pistols and rifles? Spotting scopes/binocs? Any other ideas?
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I would love to see the Xenonauts have weapon modifications like M203 grenade launchers, acog scopes, red dot sights and grips which would add different bonuses and disadvantages to the weapons.