Jump to content

Search the Community

Showing results for tags ' text'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • XENONAUTS 2
    • Monthly Development Updates
    • Xenonauts-2 Releases & Patch Notes
    • Xenonauts-2 General Discussion
    • Xenonauts-2 Bug Reports
  • XENONAUTS 1
    • Xenonauts General Discussion
    • Xenonauts: Community Edition
    • Xenonauts Mods / Maps / Translations
    • Xenonauts Bug Reports / Troubleshooting

Categories

  • Complete Mods
  • Xenonauts: Community Edition

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


About Me


Biography


Location


Interests


Occupation

Found 2 results

  1. An Open Letter. Dear Chris: I really think that the research descriptions need to be divorced from game terms, even as they still reference them. For example, saying "something something something on the aliens' turn" is kind of immersion-breaking. Rephrasing it as, "something something something allowing our soldiers to act far more quickly" gives the same message while retaining immersion. Bear in mind that this is just an example and I feel that anywhere that game-mechanics are referenced in research files should be expunged. If you want, have a separate section after the report description or beside it or something that lays out everything in mechanics terms, kind of like the UFOpaedia. Thanks much and regards, Assoonasitis and anybody else that thinks this is a pretty rad idea
  2. The game has to load most text strings from strings.xml - if something does not have a corresponding entry in this file, its name will instead be displayed as #####. If you see these characters anywhere in the game, please report it here so we can fix up the missing strings.
×
×
  • Create New...