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SainnQ

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  1. I may be misspoken, but things like this should probably be shown somewhere as changes to the game. I saw no mention of this, so it never occurred to me. Time to go pillage for data cores.
  2. I've been hurtin' lol. I finally opted to completely over-buff the only armor I had available, Wolf Armor.
  3. So I've got to battleships, managed to capture a Praetor, after dealing with what seemed like 20 Elite Caesans, and 4 officers of various ranks. But I've yet to unlock any other aircraft besides the Apollo, MiG, & the Cheburaska. Am I missing something? I've also not unlocked Sentinel or Predator armor, but I have MAG weaponry.
  4. Would there be any technical reason in particular I might not be able to craft Alien Alloys anymore? I'm running firebat, although I may be missing the hot fix. Would that be why?
  5. Yeah, I've been using EditPad Lite, it's a bit of a nightmare lol.
  6. Shit, I suck at communication. You know how, building a corsair could take X amount of days with one Engineer, but for each additional Engineer a given reduction in the build time is shown? I was hoping I could tweak the value by which each engineer/scientist lends to an overall reduction in R&D. Did that make sense? I was hoping there was a more elegant method of modifying research & manufacturing times. Rather then just going in and halving or putting the R&D time in as 1 for everything.
  7. I've been googling and perusing the websites search function for roughly 30 minutes or so. I tend to just look, and do fine in finding what I need to know. But this required me to make an account. I know you can outright modify the days required to research/manufacture something to completion, you can modify the holding capacity of the related facilities to increase your overall personnel up to the maximum capacity. But is there a way to modify the bonus individual staff members lend to research or manufacturing when assigned to a process?
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