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albertloo25

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Everything posted by albertloo25

  1. do i need to dl the hotfix v5.31 HF2? if I already downloaded the V5.31 Final (firebat) ? http://www.mediafire.com/download/wx3cm3xvox9qbga/XNT+V5.31+Final++%28Firebat%29.rar I think no right? because it stated final
  2. yes 5.3 released! I wanna ask. is all the alien type can be capture and research? I dont wan risk my army into capturing one but turns out it cant be capture..
  3. Is 5.2 playable and stable? I worry my save will be wipe to play when 5.3 release. My current xenonauts is v1.07 though.
  4. Hmm.. I also cant wait for 5.3 to try it out. A fresh start after i finish the vanilla version haha.!! will follow this post everyday!
  5. Thanks you for your reply Alewalek and Sentelin. Yes i notice the mod having CTD issue and will wait for it (i mean xenophobia). Anyway I will try to play this mod then. i like the feature that are being introduced. I definitely choosing air superiority path haha
  6. Hi, I just finish the vanilla xenonauts veteran mode and now I am planning to install the mod for this game and replay it. Your mod (into the darkness) seem to caught my attention! . I wonder if its stable or balance? I plan to ironman normal mode. If not then i will just play it in normal mode. I will install these recommended pack and compatible mod Optional Music Pack KABILL RANDOM MAP PACK! Kabill's Fire in the Hole! (UFO Hull Breach) But I want to know is "Asymmetric Weapons Tech with Plausible Advanced Ballistics" will work well with this mod? Or is there any other pack/mod that you will recommend to make it a good experience. Thank you for ur reply! appreciate it
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