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HARD_Sarge

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  1. you need to get one, to be able to disassemble the next one you get
  2. not sure if mine is screwy again or not, 3 missions, and have run into 3 different exeno types (the Alien type, the reaper type and the green bug eyed bugger) the green eyes is the only one that showed up as being killed, and leaving a corpse, the others dont show on the loot list, but my kill total is higher then what the totals on the list show ? 9 troopers went on the last mission, only one of them not wounded, she leaving the good life, only trooper who went on 3 missions with out getting a dent, the other 13 are all WIA
  3. is running into a scout full of exneo's on the first mission normal ? and are they suppose to disappear ? or is that like the flame thrower bug ?
  4. and just in case, any one reading my hassles with the game/mod, turned out to be a bad file in the base game
  5. get it up we test it (and yea on the laptop, lost mine and then the main, laptop was easy, the main took 5 tech trips (talk about a long story) hope it hangs in
  6. base norad has the missles base norad has missles.sav base norad has missles.sav
  7. if you still have the last one, it was the same there also ? but will see if I can load one up,
  8. you dont seem to follow, have played the game since it came out, played with most of the XNT mods and yes, if you have the launcher, you should be able to change the weapons, but on mine, I only get the basic load out, when I click on the HARD point, cannon, I only get what is there, not what I have built, i have built 7 missle launchers, 1 trop launcher and 2 Lazer cannons, I show them in storage, if go to the transport screen, but from that base, I can not add them to my air craft doing the same, with the AFV, I am able to change between the 30 cal MG and the P lazer, but none of the aircraft are letting me change any of the weapons
  9. not in my game, or what I can see of it ? I got launchers for missles and for Trops, in storage, but they dont go to anything, I got gattling lazers, that don't go on any plane I own ? again, maybe info lag is part of the trouble, workshop says build launcher, but in storage it calls them missles unless they are for later models ? when I click on the weapon type, the same weapon type shows up, nothing else (sorry maybe not been explaining it good, so causing confusion) okay, maybe need to try this a different way, how to I upgrade my aircraft to the new weapons ? for the AFV, I click on the weapon type and it brings up the 30 Cal MG and the Pluse Lazer, and I can click on either to pick which one I want to use for the aircraft, I click on the missle, torp, or cannon, and I only get the same, not any of what I have in storage ? so how do I upgrade what I have to what I got in storage, or what I build once I reseach and build it ?
  10. I really dont understand, I got the first of the new fighters, then get the lazer aircraft weapon, build two of them, but can't put it on anything ? same as the advanced missles, and the advanced trops I have 7 missles (should be missle launchers ? that is what it said I was building) also have one Trop (alenium ?) again, should be launcher) and 2 gattling lazers in storage, but cant arm anything with them ?
  11. asierus, well it is a game and all, but... wing shape, body shape, it wouldnt be able to handle it (sort of like the details on the first of the new fighters explaining all the changes to the wings and stuff (just nitpicking, like the idea) deages, ahh okay, they may be what is causing some of the confusions hopefully I am not coming across too negitave, people complain about my style of writing, I am enjoying it and am liking it a lot, just trying to point out things I am seeing, doing looking forward to 98, on vaction this week, so have a little time to try and get into a game
  12. just on normal for now, just got back into the game, seen some good reviews on your mod from the stream fourm, so came to give it a try why do I have, can build alenium ? missle and trops (lancher when you build them), but not able to use them ? tech tips say foxtrot can carry missles and or trops, but I only see sidewinders (or not go the trops it can carry ? how does a B-17 keep up in a air battle at 3000 mph ? oh got my data core for the 3rd corvette, but got to wait on the new fighter to get finished building first, also on the way for my 3rd base mission
  13. I know how to dog fight, the corvette out ran the fighter when it ran out of ammo, was trying to turn the 2nd fighter into the corvette, when the first stopped running and started to turn back into the fight, was too late to get it to turn back (plus it was the first fight with the fox, so was trying to see what it could do, when it only did 27% damage, had to split the bait and reenage, would of handled it differently if I knew the fox wasn't going to take it out) sure fox is only the 2nd plane, but got 3 in the line up, that can't be built nice long nasty fight with the downed corvette, ran into androns for the first time in this game, surprise I got anything from the corvette, it all but totally blown apart (crash and fight) got 3 trops from it once it was disablemed, got the light trop plane being built now 2nd base mission under way now, just got the 2nd drop ship made, as the mission was getting started, new weapons being reseached think the troops when they come in, need to go to a new style boot, for XCOM troopers, who ever trained them the first time didn't do a good job- didnt know snipers were trained to shut there eyes as they squeezed the trigger hope the later stun weapons work better, but oddly picked up one of the alien ones, and it worked on the first shot
  14. knocked down a corvette, 2 condors and a foxtrot, did 57%, lost a condor (3rd never got to fire) but was able to re engage, and took it out with the 2nd wave, troops on the way, got new armor and a new weapon to take into battle (foxtrot did 27% with 6 sidewinders ?)
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