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juanval

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Everything posted by juanval

  1. Is this mod compatible with the new and final 1.53 version of xenonauts?
  2. Great to see skitso maps and CE integrated in this final release. You have done a great work!!!
  3. Do you, experts in maps, reccomend this combo for the last 1.5x version close to be released? I think the final version of xenonauts should include the best map mods by default.
  4. It would be great to integrate this nice work into the new adn final 1.5x version of xenonauts.
  5. That will be great!! thanks for your fast answers
  6. The Skitso's Map Pack will be compatible with 1.53 version?
  7. Hello guys. I enjoyed a lot xenonauts this summer playing ironman and now I'm happy to see a new version mixed with comunity edition. I'd like to ask you if this new version will have more maps or simply the same maps that 1.09 had? Thanks in advance and congrats to the developers for this great game.
  8. Hello friends. I'm in my second campaign and I haven't experienced any alien attack to my bases. In case they attack me, 1- how many soldiers play the mission? all the soldiers I have in the base (20 for example) or I must choose a group of 8 like in the rest of missions? 2- Can I choose the gear of soldiers before starting the combat? Thanks in advance.
  9. Hello. I'd like to ask you if this mod is 100% compatible with the current 1.06 xenonauts version. Thanks in advance. This mod is great.
  10. Hello all. Congrats for the game. It's a masterpiece. I'd like to ask a question: It's my first campaign and I've discovered an allien base, but I don't know how to attack it because I'm playing ironman and I don't want to ruin the game. Can I send a dropship directly? Or before I must attack it with offensive aircraft? Or I must send offensive aircraft+and dropship at the same time? Thanks in advance. As soon as I finish the campaign I'll write a review in metacritic. Another kickstarter gem.
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