Veroci
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Posts posted by Veroci
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I will try them, thanks to you.
I will give the property to the weapon and after that, i will write if it worked.
I just need to do some paint work
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maybe, that two thing left?
I will try it too.
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Greetings!
I tried to create a new weapon, using the following files with the codes in those.
Got an awp.png
strings.xml - same as the sniper
<Row ss:AutoFitHeight="0"><Cell><Data ss:Type="String">ammo.ballistic.awp</Data><NamedCell
ss:Name="_FilterDatabase"/></Cell>
<Cell><Data ss:Type="String">AWP rifle Magazine</Data><NamedCell
ss:Name="_FilterDatabase"/></Cell>
</Row>
</Row><Row ss:AutoFitHeight="0">
<Cell><Data ss:Type="String">weapon.awp</Data><NamedCell
ss:Name="_FilterDatabase"/></Cell>
<Cell><Data ss:Type="String">AWP sniper rifle</Data><NamedCell
ss:Name="_FilterDatabase"/></Cell>
</Row>
<Row ss:AutoFitHeight="0">
<Cell><Data ss:Type="String">weapon.awp.desc</Data><NamedCell
ss:Name="_FilterDatabase"/></Cell>
<Cell ss:StyleID="s68"><Data ss:Type="String"><font face="fonts/arial.mvec"\><b>Precision Rifle:</b>
Precision weapons are more accurate than rifles and do slightly more damage, making them useful at long range. Their mitigation also gives them a damage bonus against armoured (i.e. robotic) enemies.
However, each shot has a higher TU cost than a rifle and the weapon lacks burst fire. It also receives no short-range accuracy bonus and has a negative modifier for reaction fire, making it a poor assault weapon.
Range: 30
Damage: 35 Kinetic
Suppression: 25 Suppression
Mitigation: 10
Ammo Capacity: 6 shots
Reaction Modifier: 0.5x
Fire Modes:
- 38%% TU 60 Acc x 1 shot
- 49%% TU 105 Acc x 1 shot
- 65%% TU 165 Acc x 1 shot</Data><NamedCell
ss:Name="_FilterDatabase"/></Cell>
</Row>
weapons.xml - same as the sniper rifle
<Row ss:AutoFitHeight="0"><Cell ss:StyleID="s65"><Data ss:Type="String">weapon.awp</Data><NamedCell
ss:Name="_FilterDatabase"/></Cell>
<Cell ss:StyleID="s65"><Data ss:Type="String">weapons/ballistic/awp</Data><NamedCell
ss:Name="_FilterDatabase"/></Cell>
<Cell ss:StyleID="s65"><Data ss:Type="String">weapons/ballistic/awp</Data><NamedCell
ss:Name="_FilterDatabase"/></Cell>
<Cell ss:StyleID="s65"><Data ss:Type="String">ballistic</Data><NamedCell
ss:Name="_FilterDatabase"/></Cell>
<Cell ss:StyleID="s66"><Data ss:Type="Boolean">1</Data><NamedCell
ss:Name="_FilterDatabase"/></Cell>
<Cell ss:StyleID="s66"><Data ss:Type="Number">50</Data><NamedCell
ss:Name="_FilterDatabase"/></Cell>
<Cell ss:StyleID="s66"><Data ss:Type="Number">40</Data><NamedCell
ss:Name="_FilterDatabase"/></Cell>
<Cell ss:StyleID="s66"><Data ss:Type="Number">10</Data><NamedCell
ss:Name="_FilterDatabase"/></Cell>
<Cell ss:StyleID="s66"><Data ss:Type="Number">1.6</Data><NamedCell
ss:Name="_FilterDatabase"/></Cell>
<Cell ss:StyleID="s66"><Data ss:Type="Number">7</Data><NamedCell
ss:Name="_FilterDatabase"/></Cell>
<Cell ss:StyleID="s66"><Data ss:Type="Number">5</Data><NamedCell
ss:Name="_FilterDatabase"/></Cell>
<Cell ss:StyleID="s66"><Data ss:Type="Number">2</Data><NamedCell
ss:Name="_FilterDatabase"/></Cell>
<Cell ss:StyleID="s65"><Data ss:Type="String">ammo.ballistic.awp</Data><NamedCell
ss:Name="_FilterDatabase"/></Cell>
<Cell ss:StyleID="s66"><Data ss:Type="Number">30</Data></Cell>
<Cell ss:Index="16"><Data ss:Type="String">Ballistics</Data></Cell>
</Row>
items.xml - same as the sniper
<Row ss:AutoFitHeight="0"><Cell ss:StyleID="s70"><Data ss:Type="String">weapon.awp</Data></Cell>
<Cell><Data ss:Type="Number">0</Data></Cell>
<Cell ss:Index="4"><Data ss:Type="String">Unlimited</Data></Cell>
<Cell><Data ss:Type="String">weapons/airplane/rocket</Data></Cell>
<Cell ss:StyleID="s65"><Data ss:Type="String">Item.Dispose.Destroyed</Data></Cell>
</Row>
And the game crashing when i want to equip the soldiers. What i have missed?
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I just put 3 more code and it seems random to me:
For example:
<Wave>audio/music/Ground Combat Day 5.ogg</Wave>
<Wave>audio/music/Ground Combat Day 6.ogg</Wave>
<Wave>audio/music/Ground Combat Day 7.mp3</Wave>
and the game plays all of them.
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Greetings!
I would like to ask for help to start the translate for the hungarian people.
Our language has letters like ő,ű,í,é,á.
How can i use put them into the game with the arial?
I tried to give them the ascii code (ő = ő), but in the game appears like this: Fels Jura.Hungary
Can you help me with this?
Thanks for the help.
Normandy Sr2 as a super weapon :D
in Modding Discussion
Posted
I would like to ask the creators of the aircrafts.
how do you give the coordinates of the weapons? I mean, their place on the airplane.
Because, i didn't found any easier solution to do it, just giving the parameters as: 25,44;48,44;33,29 and see what happened.
Thanks for the help.
Best wishes,
Veroci