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Sprayer2708

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Everything posted by Sprayer2708

  1. How about making cover not stop the rest of the bullets after it was evaporised in the first three shots of the burst? Also lining up Aliens to blow them all away like in the first x-com would be nice. Doesn't seem to work though because the 35% hit chance on the alien 15 tiles away becomes 9% when there is an alien in between and the shots dont deviate 5 but 30 degrees out of a sudden. Let it be a lesson tactical combat game developers - always calculate the direction where the shot goes and then if it's a hit. The other way round is just wrong.
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