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MasterBLB

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  1. Well,I'm new here,so is this place a right one to suggest something and actually by spotted by devs?
  2. Hello everyone I tested all weapon types and found light machine gun inferior to all others.It can shoot only very tus-costly bursts,it is not accurate.The only feature it is nice it's suppression,and number of bullets in a burst.That's hower not enough to carry one. When it comes into close-quarter battles shotguns do the job better,as they can easily shoot twice or even more. On the longer range assault rifle preforms better,it can shoot suppressive bursts not so much less potent compared to LMG's one.And it can shoot aimed single bullet with great accuracy. So,some niche where LMG could fit would be most welcome. My idea is to add a button 'Deploy' where fire switch mode is.To activate that you need to be next to some object of appropriate height you could prop the gun on,like a fence or hay stack.When deployed,the statistic of the gun should be changed to some like: - burst cost should be lowered to 40% of max TUs - fire accuracy +20% - reaction modifier +15% - unable to point outside 90 degrees cone (45o each side only) This way LMGs can be used as intended on real battlefield,as area-denial suppressive weapon in defense or as a resistance breaker during an assault. Hope the devs will find it worthy of consideration.
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