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Gengis Dhen

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Posts posted by Gengis Dhen

  1. Hi Solver

    I'm testing latest 5.3 XNT:ID for the team and have this game breaking bug (which I know you are aware of).

    It's the Charlie not returning to base bug.

    https://www.dropbox.com/s/pf8n4sgx9bw5na0/Xenonauts%202014-07-13%2018-14-15-20.bmp

    https://www.dropbox.com/s/8c7o8x4e0q7ff0g/Xenonauts%202014-07-13%2018-14-30-40.bmp

    https://www.dropbox.com/s/mlbo1ygddyysoe4/Xenonauts%202014-07-13%2018-14-35-57.bmp

    Sentelin has asked that I talk to you and if you have any questions for me...

    Do you have a short/long term solution for me to test?

    Thanks - GD

  2. Hi TD

    I see you're really busy again, working on mods, posting on here... :P

    When you get a spare minute, can you post me the alien rank order so I get it right.

    As I mentioned yesterday, the live/corpse recovery values are the same for each rank and for all races, as you know.

    I want to do my bit and help by changing these values, getting the balance right and posting back to you. I hope this saves you some time and you can concentrate on other more important XNT ID mod type things...

    I just need to know the anlien rank order:

    1. Non Combatant

    2. Guard

    3. Soldier

    4. etc, etc...

    I'll balance the figures and give my reasons/explanations.

  3. Hi THE Team

    Just finished a grueling GC against a downed Corvette...

    Do you know that a 'live' Sebillian Officer is worth the same as a 'live' Sebillian non-combatant? 500 creds.

    This can't be right - Can you have a look at the credit values for live/dead recovery please and thanks.

    P.S. LOVING your mod and testing the S**t out of this f****** awesome, bada***, majorly f****** GREAT mod!!!

    Keep up the good work - can't wait for the next patch!!! ;)

  4. Hi

    I'm running XNT ID.

    I've installed your mod within XNT folders but dont see any Soviet weapons!?!

    Are they unlocked after research?

    I don't see them in items.xml file either...

    Any help please and thanks :confused::rolleyes:

  5. Thanks for this hotfix TD, keep it up!

    Great mod!

    One REALLY annoying bug...

    Rocketeer -I have him setup with all stun rockets but when GC starts he's loaded with HE rocket. I re-load the rocket with stun.

    I save game, quit and go back in and he's got HE ammo again. Not huge to most people but I'm now down by 2 x stun rockets and up 2 x HE rockets. This limits my strategy when trying to capture aliens alive! ... :confused::(:mad: ... :rolleyes:

  6. Hi, yer sorry to sound dumb but in some 'other' links they say to install 5.2 + hotfix... Maybe their posts need updating...

    CWE = Corporation Weapons Expansion (CWE) for XNT 5.2+hotfix.

    I got a bit confused this morning with it all...

    After installing XNT, hotfix, and CWE I was about to install Kabills map pack and noticed in XNT core files (inside assets) there was no 'map' folder.

    I uninstalled everything and started again. I now have noticed that there is NO map folder in XNT.

    A bit confused... :confused:

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