On turn 2 my berserk rifleman decides to unload her assault rifle on burst at the nearby sniper, instantly killing him.
The thing is i have no idea where they are. Even worse is half the time i don't even have a chance to kill aliens, for example there was 8 aliens on this map, 6 of them were sitting in their scout. The other two are all the way near the ship. I have no idea where that crashed ship is, nor do i have any idea where the other aliens are.
My choices are ether rush around the map looking for the aliens with the chance i might just end up dead, due to reactionary fire, and hoping to find the crashed scout with the psi alien.
This seems like a terrible system, and basically requires you to know the maps by heart to deal with it effectively.
*EDIT* Okay i am pretty sure the range +1 for distance from the alien, does not work.
http://imgur.com/lbXvrAc
My guy has 60 morale, i am in the bottom corner, the alien ship is farther than 20 tiles away, i am assuming it is an officer so according to the game files he was 80 psychic power. So shouldn't berzerk just never work from that distance?
Nevermind its a dice roll.