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Makinus

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  1. I´m currently modding my xenonauts to increase the number of local forces - i imagine the xenonauts as an elite force that reinforces the local forces - i also see them as having nearly unlimited conventional resources. Already done: - increased local forces on all maps from 2x to 5x normal. - reduced number of unarmed civilians to 0 in all maps except terror missions. - reduced the price of conventional aircraft to a tenth of normal, and reduced the price of the first tank to a fifth of normal. - increased all alien research costs to 5x to 10x normal and reduced the number of scientist per lab to half. - reduced price of "conventional" base facilities to a fifth of normal while increasing advanced/alien to 2x to 5x normal. - increased the cost to create new bases is now 3x normal. - reduced the constant ticker speed to a fifth of normal - increases from alien activity remain the same. - increased the time for laser weaponry for local forces to 2x normal. Still to do: - Add more variety to the types of local forces in each map (add cops in farm terrain to help the farmers, soldiers to help the cops in industrial areas, etc.)
  2. I think i will wait for the game to reach bargain bin levels before buying for now... back to openxcom for my modded xcom fix... (xcom 2012 is really hard to mod)
  3. No hurry - i will wait until friday at least...
  4. While i obviously would like o change the unit types i can get on the local forces on each map, i see no problems in having only a predefined type... I mostly want to increase the number of "local forces" on urban areas, where ina real alien invasion the local police/army would be called in big numbers to try to contain the aliens - rural and isolated areas would not have a major presence of local forces... What about alien escalation? can i mod it easily - so with the reduced research the alien numbers/tech/species show up more slowly too? I decided to buy the game at the current price range, but will wait until the weekend, when i will have time for modding it before starting play...
  5. Thanks for the answer - since it is possible to mod the game to the way i like to play (even if somewhat work intensive on the case of the "local forces" mod) i will buy it now instead of waiting for a bargain price.... when i mod my modifications to the game will put them here for any others interested...
  6. First, let me say i do not own Xenonauts yet, but i have been reading a lot of what is in the forums and i own everything x-com related released except xenonauts. I will eventually buy Xenonauts, my doubt is if i do it now or when it reaches a "bargain price" later as i normally do (i bought the new X-com only when it reached a bargain price, and will only buy the enemy within when it does soo too) - i consider a bargain price anything below U$ 9.99. To answer my question i need to know if i will be able to mod some game mechanics that i see are going to be part of the "vanilla" game - as i rarely play any game unmodded, but mod it to my own tastes, so, can anyone tell me if the following mods are possible on Xenonauts: - Make aircafts destroyable, reduce earthtech aircrafts to only a symbolic value (the pilot/mechanics salaries only) without reducing the price of the alientech fighters. - Make earthtech aircraft as glass cannons so a scout alien can down a earth aircarft with a single, or at most 2 shots - Change earthtech aircarft weapons as to be extremely weak needing at least a half dozen shoots to down even a alien scoutship. - Increase the number of armed civilians on all mission types, specially adding police forces (pistols) to urban areas and conventional soldiers (rifles/AK47) to other areas - at least a couple dozen "local forces" added to de battles. - Increase the number and types of aliens on all mission types - mostly to compensate for the added number of local forces. - Reduce research speed to at least a fifth of vanilla speed, with a corresponding reduction on alien escalation levels. If all these modding wishes of mine can be done on the current state of Xenonauts i will definitely buy it at the current price - otherwise i will wait for it to reach bargain price levels. Thanks
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